COD Warzone – Michmutters

How to play, challenges, and rewards explained

The Call of Duty Season 4 Reloaded update brought an all-new game mode following the conclusion of Rebirth of the Dead, called Titanium Trials: Endurance.

Developer Activision, in collaboration with Terminator 2: Judgment Day, is presenting the ultimate test of endurance and durability with Titanium Trials: Endurance. Having started on August 11, the limited-time mode will continue until August 25.

Test your toughness in Titanium Trials: Endurance, available now in #Warzone. 🛡 Max Armor Health increased for longer engagements🛡 Tempered Perk drops more frequently🛡 Terminator themed rewards including the Ultra Skynet Weapon Camo for 20 victories!

The game mode will put players head-to-head in Caldera, with increased armor health, a custom-built arsenal of loadouts, and tons of challenges that players might want to complete in order to unlock Terminator-styled in-game cosmetics.

Guide to Call of Duty Warzone Season 4 Titanium Trials: Endurance game mode

Gear up for the Titanium Trials: Endurance Limited-Time Mode in #Warzone To simulate the toughness of a Terminator model, max base armor will be increased to 300 hit points & the Tempered Perk will appear frequently for efficient armor repairs.🔗:…

If Warzone players weren’t exhausted facing the Zombie horde on Rebirth Island in the Rebirth of the Dead game mode, a new threat has emerged with the goal of wiping out humanity and replacing them with mindless machines with only one purpose: Terminate.

When Judgment Day descends upon Call of Duty Warzone, players might toughen up like Terminators in order to survive, and this article will provide them with information on what to expect in Titanium Trials: Endurance game mode and how to secure a much-needed Warzone Victory .

Titanium Trials: Endurance rules and basic format


The new game mode will test Call of Duty Warzone players’ durability as they drop on Caldera in a squad of four. They will have with an increased armor health pool of 300, an increased spawn rate of the Tempered Perk as ground loot, and custom-build loadouts catered towards providing effective TTKs to knock down opponents quickly.

Players will spawn with a Self-Revive kit and the availability of Tempered perk will enhance the toughness of operators by needing only two plates to recharge their armor fully. This would enable players to be killing machines like the Terminators themselves and not be stopped by mere bullets.

Some other features players need to be mindful of:

  • Health Regeneration rate is slowed so taking cover and plating up is the priority.
  • The game mode will feature REDACTED weapon that will provide players with a competitive edge against other opponents
  • The cost of loadouts will be higher at the start of the game and will gradually decrease as the match progresses.

Titanium Trials: Endurance map and player count

The improved Caldera has better visibility through reduced foliage (Image via Activision)
The improved Caldera has better visibility through reduced foliage (Image via Activision)

Titanium Trials is taking place on Caldera, which was newly improved with the release of Call of Duty Season 4 Mercenaries of Fortune. The matches will follow the basic Battle Royale format as players fight other teams and rush to the next ring while the gas closes in.

With Caldera, players will drop in squads of four with a total of 152 players. This would mean there will be close to 38 teams in a given match. They will need to be mindful as teammates can be revived and bought back as well as fight their way back into the game through Gulag.

Titanium Trials: Endurance rewards

The Ultra “The Terminator”calling-card and Ultra "Skynet"  weapon camo (Image via Activision)
The Ultra “The Terminator”calling-card and Ultra “Skynet” weapon camo (Image via Activision)

Call of Duty always likes to reward its players with in-game cosmetics and XP tokens through challenges and this time is no exception. The Titanium Trials event will provide Terminator 2: Judgment Day-themed rewards that players can unlock through wins and specific limited-time challenges viewable in the Titanium Trials Tab.

The list of available rewards are as follows:

  • Battle Pass 2XP Token
  • Weapon 2XP Token
  • Battle Pass Tier Skip
  • Epic “Titanium Chrome” Vanguard Weapon Camo
  • Uncommon “I’ll Be Back” Progression Calling Card #1
  • “I Know Why You Cry” Progression Calling Card #2
  • Epic “I Sense Injuries” Progression Calling Card #3
  • Legendary “No Problemo” Progression Calling Card #4
  • Event Completionist Reward: Ultra “Liquid Metal” Vanguard Weapon Camo (Animated)
  • Legendary “I’ll Be Back” Player Title.
  • Legendary “Hasta La Vista, Baby” Player Title.
  • Legendary “The Terminator” Player Title.
  • Ultra “The Terminator” Progression Calling Card #5
  • Ultra “Skynet” Vanguard Weapon Camo

The Titanium Trials event also features additional three Operator Challenges with unique rewards that can be unlocked by playing the Titanium Trials as the legendary T-800 and T-1000 Operators:

  • thumbs-up” T-800 Operator Challenge Reward: Legendary “Thumbs Up” Animated Calling Card
  • Cyberdyne Systems“T-1000 Operator Challenge Reward: Legendary “Cyberdyne Systems” Calling Card.
  • terminated”Terminator Operator Challenge Reward: Legendary “Terminated” Calling Card.

Season 4 Reloaded is live on both Call of Duty Warzone and Call of Duty Vanguard. It is available to play on PC, PlayStation 4, PlayStation 5, and Xbox Series X|S.



“For every weapon class to have a purpose”

One of the major sources of constraint among Call of Duty Warzone players has always been the severely unbalanced meta of the game. But with the upcoming release of Warzone 2, fans hope that the developers will bring a balanced meta to the game where every weapon category will have a proper purpose.

The main problem with the current meta of Call of Duty Warzone is the disparity between time-to-kill (TTK) and the lack of effectiveness of certain categories of weapons.

The mainstream meta of Warzone is more partial towards assault rifles and sub-machine guns (SMGs). Why would a player equip a sniper when a long-range AR does the job better, or why would they choose a shotgun when an SMG kills faster at close range?

The game’s current meta is such that the entire category of snipers and shotguns have become ineffective in players’ eyes.


Reddit fans want the meta of Call of Duty Warzone 2 to have a bit more variety

The mainstream meta of Call of Duty Warzone heavily favors ARs as the primary long-range weapon and SMGs as the preferred close-range gun. The low recoil meta allows players to wreck their opponents at long range with just assault rifles.

As such, this category has mostly replaced snipers as the go-to long-range weapon among the operators.

Similar cases can also be observed in close-range engagements where SMGs outperform the shotguns even when the distance is as close as 5-7 meters. Due to these reasons, a severe drop in the pick rate of snipers and shotguns among players has been observed in the Call of Duty Warzone.

The disparity between the performances of certain categories of weapons has been a source of frustration among the players. They hope the meta will be much more balanced and diverse in the upcoming Warzone 2.

Redditor, u/Juken- feels that Call of Duty Warzone has been an excellent experimental board for the developers. They have collected a lot of data on how to nerf or buff the weapons. The Redditor hopes the developers will use this data to deliver more viable mets in Warzone 2.

Reddit user u/Youssef-Elsayed has posted an excellent way to nerf the extreme long-range potential of the ARs and improve the viability of the snipers. He stated that if a second damage drop-off is added to assault rifles at extreme ranges, players must use snipers to engage enemies at that range.

Redditor u/caksut1905 feels streamers mainly determine the meta with a much broader audience. The user thinks that the developers should also emphasize the feedback from the casual players in Warzone 2, who will make up the majority of the playerbase of the game.

Another user has provided a viable way to balance the shotguns so that they can also have a place in the mainstream meta of the game rather than being a niche weapon. He feels that shotguns should have a viable TTK up to 10 meters to perform well in that super-close range. This will improve the weapon’s usability for players willing to take the risk of engaging enemies at such a close range.

Another player feels that if the balancing of weapons is separated for multiplayer and battle royale mode, then the developers will have a much easier time balancing the weapon according to the playstyle and environment of the game.

As of right now, the meta of Call of Duty Warzone is a mess. Since Warzone 2 is being developed from the ground up as a proper battle royale rather than a separate game mode, players hope they will enjoy a balanced and diverse meta in the upcoming title.