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Business

How to ask for an inflation pay rise—and how much to ask for

When it comes to negotiating inflation pay rises, for a long time there’s been a simple rule: don’t mention inflation.

The reasoning has been that, basically, bosses don’t care how you’re doing financially, and whether or not you can make ends meet.

Pay rise negotiations should be about what you bring to the organization, and why they need you, rather than what you need.

But with inflation now at its highest rate since 1990, and most Australians worse off, some experts are tweaking their advice.

Many workers are sharing stories of asking their boss for a pay rise.

Emma, ​​29, a property manager in Melbourne, recently tried her luck.

“I told them that with the cost of everything going up, my salary wasn’t viable anymore,” she told hacker.

“I didn’t want to leave, but I was willing to go somewhere closer to home that offered a bit more.”

And it worked, after a few days her employer agreed to a 7 per cent pay rise.

Amy, 24, a designer in regional NSW, had a very different experience. She also brought up inflation with her boss from her — and got knocked back.

“They said they couldn’t justify paying me more,” she said.

So, how can you go about having the chat?

How much do you ask for?

The annual inflation rate in Australia is currently 6.1 per cent, meaning prices have risen this much over the last 12 months.

If your wage hasn’t been bumped up in that time, you’re effectively earning less than you were 12 months ago.

So if you’ve made $50,000 in the past year, you’re $3,000 worse off.

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Categories
Technology

‘Genshin Impact’ 3.0 livestream start time, where to watch, and banners

It’s time to leave behind Inazuma in Genshin Impact 2.8 and jump to the big 3.0. HoYoverse has pulled out all the stops in its drip marketing tactic, hyping its playerbase for Sumeru with teaser content galore. Now, with the Genshin Impact 3.0 livestream coming up, it’s time for players to get the full explanation of the new region, the Dendro element, and the already leaked characters. We might not see as many dark-skinned characters as expected, but that doesn’t mean we won’t see any other wild updates that’ll keep the game worth playing.

Here’s how to watch the Genshin Impact 3.0 livestream and what to expect from it.

when is the Genshin Impact 3.0 livestream start time?

the Genshin Impact 3.0 livestream airs on August 13, 2022, at 8 am Eastern on Twitch. If it’s anything like past livestreams, then it should be rerun on YouTube four hours later at 12 pm

Where can I watch the Genshin Impact 3.0 live stream?

You can watch the Genshin Impact 3.0 livestream on Twitch, YouTube, or even Bilibili with subtitles. Just show up at the scheduled time. Don’t worry if it takes a bit to start up!

Does Genshin Impact 3.0 have a trailer?

And it is, Genshin Impact 3.0 has multiple trailers. There are three preview teasers that feature translated input from the devs, and a promotional video of the Sumeru gang in action.

We suggest watching all of them as an appetizer to the main course coming up:

Also, HoYoverse’s latest promotional video isn’t a preview teaser but a high-quality animation with a preview of the Traveler and new companions in Sumeru. The developer first dabbled in promotional animation for Inazuma, now it’s doing the same for Sumeru and it’s improved. Definitely heartbeat worthy!

What will be revealed during the Genshin Impact 3.0 live stream?

These little fun guys are apparently everywhere in Sumeru.hoyoverse

Sumeru and its characters will probably be the hot topic of the Genshin Impact 3.0 live stream. HoYoverse has spent the past few weeks releasing story trailers about the new region and introducing players to new characters including Tighnari, Collei, and Dori. It’s a full cast ready to meet Genshin players when they travel to the Traveler’s latest destination.

What are the Genshin Impact 3.0 banner?

New Genshin Impact banners are usually confirmed on the day of the stream. However, the Genshin Impact community has scarily reliable leakers, who have “confirmed” the upcoming banners.

SaveYourCousinsa Genshin Impact information sharer, pooled information from popular leakers like Uncle Chasm, Ubatcha, and Lumie to deduct the following banners:

  • Genshin Impact 3.0 first half: Tighnaria 5-star bow user, will be the first Dendro 5-star featured on a banner. Zhongli will rerun alongside him. Players will receive Colley, a forest ranger trainee, as a free 4-star unit. She’ll also be available to pull from Tighnari’s banner with boosted rates.
  • Genshin Impact 3.0 second half: So far, Tighnari is the only 5-star Dendro we should expect. The second half of the Genshin Impact 3.0 update features Ganyu and kokomi rerun banners with dorianother 4-star Sumeru character.

Leakers estimate that Genshin Impact 3.0 will start on August 24, 2022. The second half will likely begin on September 28, 2022, based on past schedules.

Genshin Impact is available for PC, PlayStation 4, PlayStation 5, iOS, and Android. It’s still in development for Nintendo Switch.

Categories
Australia

Midwest police call for calm amid spate of alleged assaults on officers

Midwest police are calling for calm after multiple alleged attacks on officers in the past week.

Geraldton Officer in Charge Senior Sergeant Chris Martin said he was alarmed by the incidents.

“It really concerns me that my officers are going to jobs in Geraldton and people are [allegedly] actively looking to assault them — that’s very concerning,” he said.

“We have seen a steady increase in assaults over police in the last 12 to 24 months.”

The WA Police Union says assaults on Midwest-Gascoyne officers have risen more than 55 per cent in the last year.

People gathered in a car park outside a pub.
Police say more than 100 people were gathered in groups in the hotel car park.(Supplied)

Late night pub brawl

A 24-year-old woman appeared in the Geraldton Magistrates court on Wednesday charged with two counts of assaulting a public officer and one count of obstructing public officers.

The charges followed a ticketed event at the Wintersun Hotel on Friday night, which about 250 people attended.

Senior Sergeant Martin said when the event finished a crowd spilled into the car park and police received a disturbance call.

“When we attended there was about 100 people present, fighting in all kinds of different groups and police were required to take some evasive action,” he said.

“Some of our officers were kicked, punched, pushed, spat on.

“That behavior is not uncommon, unfortunately, in Geraldton.”

Senior Sergeant Martin said one police officer was struck to the neck with a bottle.

The officers were taken to Geraldton Health Campus for a medical assessment.

He said three other people had been charged over the brawl.

‘pretty dislike’

On a separate occasion this week Geraldton police were called to an alleged domestic violence incident in Karloo.

Senior Sergeant Martin said an attending officer was allegedly spat on.

“Being spat on is pretty disgusting,” he said.

There was also an incident in Rangeway, where a person allegedly bit an officer on the finger.

“We deal with a lot of violent people, we deal with a lot of dynamic situations,” Senior Sergeant Martin said.

“I’ll be the first to say we don’t always get it right, but police officers come to work to do their jobs and keep the community safe.”

Police attend a brawl at a pub.
Police were called to the Freemasons Hotel after an alleged fight on the patio pub.(Midwest & Wheatbelt: Rachael Clifford)

‘Ruining a lot of businesses’

Freemasons Hotel co-owner Kristina Drage said she had noticed an increase in tension in the community after a fight unfolded out the front of her pub while a guest speaker was entertaining an audience inside.

“Unfortunately, some people who had been evicted from the premise earlier in the evening decided they wanted to have a fight with some people enjoying themselves in the alfresco area,” she said.

“When people come and behave like that it is really embarrassing for the town, the people, or the talent who are visiting.”

Ms Drage said a lot of money and effort went into hosting events, which other businesses also benefited from.

But ongoing behavior is acting as a deterrent for event organizers.

“By people carrying on like this are ruining a lot of businesses, not just ours,” she said.

“If we had a better infrastructure of public transport and taxis, it certainly would solve a lot of after-hours problems when establishments close.”

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Categories
US

Juvenile arrested, charged in Northfield shooting deaths

A juvenile has been arrested and charged with murder in the deaths of a Northfield woman and her two sons. The juvenile has been charged in the juvenile system with three counts of first-degree murder and one count of falsifying physical evidence in connection with the Aug 3 shooting deaths of Kassandra Sweeney, 25, and her sons Benjamin Sweeney, 4, and Mason Sweeney, 1, in Northfield.The suspect’s identity has not been released because the suspect is a juvenile.Investigators said the bodies of Kassandra, Benjamin and Mason Sweeney was found in their home at 56 Wethersfield Drive on Aug. 3 by police responding to a 911 call. Autopsies determined that each died of a single gunshot wound. There was no word of a possible motive. Officials said that because the suspect is a juvenile, the law prevents them from releasing any other details.

A juvenile has been arrested and charged with murder in the deaths of a Northfield woman and her two sons.

The juvenile has been charged in the juvenile system with three counts of first-degree murder and one count of falsifying physical evidence in connection with the Aug. 3 shooting deaths of Kassandra Sweeney, 25, and her sons Benjamin Sweeney, 4, and Mason Sweeney , 1, in Northfield.

The suspect’s identity has not been released because the suspect is a juvenile.

Investigators said the bodies of Kassandra, Benjamin and Mason Sweeney were found in their home at 56 Wethersfield Drive on Aug. 3 by police responding to a 911 call. Autopsies determined that each died of a single gunshot wound.

There was no word of a possible reason. Officials said that because the suspect is a juvenile, the law prevents them from releasing any other details.

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Categories
Technology

TerraGenesis developer Alexander Winn on going groundside in sequel

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TerraGenesis developer Alexander Winn has just launched the sequel to the popular mobile title. Called Operation Landfall, the new game takes the terraforming concept of its predecessor and puts players a lot closer to it. GamesBeat spoke with Winn about working on his sequel and how player requests led to its creation.

The original TerraGenesis: Space Settlers launched in 2016 with Winn’s company, Edgeworks Entertainment. Winn began working with Tilting Point in 2017 to launch the title on Android, and Tilting Point acquired the game in 2020. TerraGenesis has over 22 million downloads at last report.

Winn announced the successor, called TerraGenesis Landfall, earlier this year. While the original game allowed players to terraform entire planets, it did so from a gods-eye perspective. Landfall, on the other hand, brings players right down to the planet’s surface and immerses them in the nitty-gritty of setting up a settlement on the planet. It’s inspired by and rooted in real science from NASA.

GamesBeat spoke with Winn about his new project and what he brought it about. We also discussed how different the development process was between the two sims. Here’s an edited transcript of our interview:

GamesBeat: So I understand you’re working on a new project?

alexander winn: Yes, indeed! TerraGenesis: Operation Landfall — which, by the way, you may hear me refer to as TerraGenesis Landfall because that was the title until quite recently. Operation Landfall is a new game on iOS and Android, coming out soon. It’s a survival city builder that allows you to build outposts on Mars, the Moon, Venus and more worlds to come.

TerraGenesis is the brainchild of developer Alexander Winn.
TerraGenesis is the brainchild of developer Alexander Winn.

GB: What happened after TerraGenesis’ launch that led you to this point?

win: TerraGenesis was a wild ride. I made it by myself in my spare time, and it was actually the 25th app that I ever made. Then I released it, and I moved on to the 26th. And then all of a sudden, that blew up. We got over a million downloads in our first year. At this point, it’s been six years, and we’ve passed 28 million, I think. It’s been absolutely insane. The first few years were bug fixes and adding features and trying to ride the wave of, ‘Whoa, we actually have a hit on our hands.’ But eventually, it became, ‘What’s next?’ We kicked around a bunch of different ideas.

Ultimately, what we settled on was really driven by player requests. TerraGenesis is a game where you control an entire planet over the course of thousands of years. And you can build cities, but you can’t see them. They’re just city lights on the surface of your planet.

For six years, players have been saying, “When are you going to let us see our cities? We want to see our cities.” I didn’t know how to do that. I made it by myself. I’m not a 3D modeler or anything like that. That was so far out of my experience. But I’ve learned a lot these last six years. So when we were trying to decide what the next game should be, sort of the obvious answer was one of we made a TerraGenesis game where you could see your cities. That became Landfall, the game we have now. I often refer to it as the prequel to TerraGenesis, because TerraGenesis, again, takes place over the course of thousands of years. This game takes place over the course of weeks or months. More accurately, it’s like you took the first 30 seconds of a game of TerraGenesis and made a whole game about that first act of building your first city. That’s the game.

GB: Other than the perspective shift, what’s different about Landfall?

win: One of the ways I described the two games is like we made Civilization, and then we followed it up with SimCity. They’re both strategy games, they’re both about building community and civilization, but the new game is much more intimate in scope. You’re not dealing with the fate of the planet. You’re dealing with running out of oxygen. It’s much more on the ground level dealing with individual people on your planet. You’re bringing them in on rockets five or ten at a time.

Each person is a very valuable resource. We have different types of settlers. You can bring in scientists and engineers and workers, and you’re balancing the makeup of your city. Where do you put your resources? Your people need more food, that’s definitely a priority. But what is the priority between more entertainment and more industrial output? Things like that.

TerraGenesis: Operation Landfall lets users get up-close with their extraterrestrial civilizations.

The other thing that this more intimate scope allows us to do is it allows us to really make you confront how hard space is. TerraGenesis was about transforming an entire planet. If you landed on a planet like Venus, which is way too hot and the atmosphere is way too think, that’s something to be fixed in TerraGenesis. In Landfall, you don’t have that ability. You have to deal with this hellish landscape and live in it. That allows us to bring out the flavor of each of these worlds.

Something that was very important to me with both TerraGenesis and Landfall is that they’re both very grounded in realistic science. When you land on Kasei Valles in Landfall and you start building your city, the map that surrounds your city is an actual map of Kasei Valles on Mars. You’re sending rovers out to explore actual craters and actual mountains as they exist on Mars on the Moon or on Venus. We get to bring out the character of these worlds. These are just a generic red rock that so many sci-fi games use. This is March. And Mars has very specific conditions that you have to deal with.

Then you go to Venus, which is hot enough to melt lead, and the air is thicker than seawater. That is a whole different set of problems you have to face. Then you go to Mercury, where it’s over 600 degrees F degrees in the day and -300 degrees F at night. These things are real, and now you live there. So that’s the challenge.

GB: What’s it like working with that kind of data? Does that change anything? You’re not working with a fantasy setting. This is an actual place where we could go.

win: I’m a huge advocate for working with real science and real history in games and entertainment. It’s what we’ve built our company, Edgeworks Entertainment, around. It has a dual effect. The first is that it makes things a lot easier. When I was making TerraGenesis and the region maps in Landfall I didn’t have to hire a map designer. I just went to nasa.gov and downloaded a map of Mars. Donate. Level design becomes incredibly easy, because you just use what’s there. A lot of the assets and challenges are presented to you almost on a silver platter. You just have to integrate the fact. That makes the game design process really easy.

But at the same time it makes it hard because these are not the kind of places where a sane person would want to live. You as the game designer have to put on your NASA hat and say, “Okay, so how would we live on Venus? Would it take to live on Venus? You have to design fictionalized-but-grounded and realistic takes on how we would solve that problem. It’s been a lot of fun to have that scientific focus, because it offers a guiding direction.

Games fundamentally are about restriction. That is what an interactive experience. We could just let you kill the bad guy, but we’re not going to. We’re gonna put little bad guys in front of him. And we’re gonna make the map really hard. And we’re gonna add puzzles and all this stuff. The whole process of game design is about challenge, and space is so full of challenges. It’s like you’re being handed a lot of the game design. Now you just have to make it fun. That is a really fun challenge on our side as well as on the player side.

TerraGenesis: Operation Landfall uses real maps of other planets in the solar system.

GamesBeat: What has the reception to TerraGenesis been like, overall? Both the original and Landfall?

win: It’s been amazing. We’ve soft-launched [Landfall] in a couple of countries to test for bugs and all that, and the response has been really great. We’ve announced the game and shown off some screenshots and a trailers to the TerraGenesis audience and they are going nuts. I’m super-excited with how they’ve been responding. As for the response to the original TerraGenesis, it was like being struck by lighting. I did not expect that game to blow up the way it did. I was so excited and also terrified. It really felt like five or six years of laying the tracks down in front of the train. This huge audience were so excited for what we had done and they wanted more, so it was adding more playable worlds and more scenarios and more mechanics. It was an incredible ride. And I’m really excited to reconnect with that audience with Landfall.

GamesBeat: Out of everything that’s in Landfall, what are you most excited to give the fans? What feature are you most excited to see them get hold of?

win: The obvious answer is the game itself. They’ve been clamoring for six years that they want a TerraGenesis game where they can see their cities and place their buildings, and that’s this game. The number one thing that I’m excited about is the fulfillment of this dream that the players have been having for so many years. But in terms of specific mechanics within Landfall, I think it’s going to be the environments. The team has done such a good job of coming up with random events that can happen on other planets and resources that you can find on other planets. Space is incredibly exciting on the one hand, but on the other hand… it’s a dead rock. You land on the moon, and it’s like, “Okay, cool, but there’s not actually that much to do other than what you came to do.” On Earth, there’s weather, there’s life, there’s all sorts of stuff. That just doesn’t exist in space. There was a period where we were struggling to figure out what exactly you’re going to find on the surface of Venus (other than just more rock samples). The team has done a great job of coming up with cool ideas.

One of my favorites is from the surface of Venus. Venus is a very Earth-like planet, but it’s incredibly hot. It’s hot enough to melt lead on the surface. The clouds are made of sulfuric acid. Lighting strikes constantly. It’s a nightmare. We were kicking around ideas, and I think the original idea was from my wife and co-founder, Lacey Hannan. She came up with this idea that, when lightning strikes sand, even here on Earth, it can form glass, and that lightning glass can be a prized commodity. She said, “Wouldn’t it be interesting if Venusian glass became a resource that people wanted? This golden sand from Venus created by the constant lightning strikes that you can actually go out and gather on the surface, and it will become a luxury item throughout the solar system?” I said, “Yes, that’s amazing!” So now we have a Venusian glass mechanic on Venus. Things like that bring to life not only the world as it exists right now, but the world as it exists right now, but the world as it could exist when people get there. That is the most exciting part of space exploration for me: What is it going to be like when we get there? I think this game does a really good job of bringing that flavor out.

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.

Categories
Australia

Chinese leaders to seek protection for Ballarat’s Victory House as council rejects heritage advice

Leaders of Ballarat’s Chinese community say they will continue to fight to protect a house significant to Chinese and Ballarat history after a council vote opened the path for its demolition.

Chinese Australian Cultural Society Ballarat president Charles Zhang says he will seek an interim protection order from Heritage Victoria for the site known as Victory House in the suburb of Canadian.

“We won’t let this go. This is very important to us,” he said.

“We will find a solution to save this house.”

Victory House, named after the 1902 Melbourne Cup winner The Victory, was built in 1906 near goldmines and was home to a family of Chinese goldmine manager James Wong Chung.

The Chung family lived in the Geelong Road home until 2008, when it was sold.

A black and white photo of six men standing, three women kneeling and three sitting, all smiling.
The Chung family. (Supplied)

The home was widely known as a welcoming place that hosted large gatherings of Chinese people to celebrate culture and heritage.

It is recognized for its strong links to Ballarat’s goldrush history and Chinese history in Ballarat.

But four Ballarat councilors believe it is not significant enough to warrant protection in a city where countless old homes could be argued to have historical and social significance.

A historic photo in black in white of a man sitting on a chair.
James Wong Chung was the manager of Chinese mine You Sing. (Supplied)

Their vote, four against three, at a planning meeting on Wednesday night, defeated a council officer’s recommendation to seek interim and permanent heritage protection for the site.

Landowners want to demolish Victory House and other outbuildings sites to construct four new dwellings.

Not worth protecting

Councilor Mark Harris led the vote against protection, and told the ABC council must draw a line on interference with privately owned property and this house did not make the cut to be saved.

A weatherboard home in a big grassy yard with the blue sky and clouds.
Four Ballarat councilors have voted against protecting the house.(ABC News: Lexie Jeuniewic)

“It is not a good example of that turn of the century federation house. And, in and of itself, I didn’t think it had the merit to preserve it,” he said.

“At some stage, you ask the question, how much do the owners have rights on it?

“Can any house fall victim to the fact council may decide it to be preserved for historical values ​​they might not have known about?”

The City of Ballarat received a request to demolish the home and outbuildings on July 7 this year.

The land is currently not subject to precinct or heritage controls under the planning scheme.

Heritage consultant Robyn Ballinger prepared a report on the history of the site upon council request.

Dr Ballinger determined it was of local significance.

‘Very bad decision for Ballarat’

Ballarat historian Anne Beggs-Sunter said it was a “bad look” and “very concerning” for councilors to vote against the advice of heritage and planning experts.

“If the council is not seeking heritage protection, there is nothing to stop the demolition of the buildings on the site,” she said.

“It is a very bad decision for Ballarat, particularly with this heritage push to get world listing for the Goldfields.

“Here is a site that is so rich in its association with the very early goldrush in the Canadian area, and the association with the Chinese is so important.”

An old black and white photo of a house.
Victory House in Ballarat is considered a significant part of Chinese history in Ballarat. (Supplied)

City of Ballarat’s heritage advisor told the statutory planning department they would not support the demolition of the home.

The council’s Development and Growth director Natalie Robertson has already written to the Planning Minister Lizzie Blandthorn advising of plans to seek interim heritage protection.

Heritage Victoria can put an interim protection order on a place that is under threat if it is likely to be of state heritage significance and there is an immediate threat to it.

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Categories
US

Beto O’Rourke drops F-bomb on gun control heckler while discussing Uvalde shooting

Update: 11:08 a.m. with additional information.

Beto O’Rourke is defending the F-bomb he dropped Wednesday night while confronting a heckler who he said was laughing during his remarks about the Uvalde mass shooting that killed 19 elementary school students and two teachers.

The incident occurred during a rally in Mineral Wells as O’Rourke began talking about the need to curb mass shootings like the one that happened May 24 at Robb Elementary School. A man in the crowd could be seen and heard laughing as O’Rourke talked about Uvalde, prompting the Democratic nominee for governor to respond with an expletive.

“It may be funny to you, motherf—er, but it’s not funny to me,” O’Rourke said to the heckler.

The moment caused a stir on social media, and the Democrat’s campaign addressed it.

“There’s nothing funny about 19 kids being shot to death in their classrooms, and there’s nothing okay about refusing to act so it doesn’t happen again,” said Chris Evans, O’Rourke’s chief spokesman.

In a tweet after the Mineral Wells rally, O’Rourke defended his stance.

“Nothing more serious to me than getting justice for the families in Uvalde and stopping this from ever happening again,” he tweeted.

Though O’Rourke was criticized for using expletives on the campaign trail during his race against Sen. Ted Cruz in 2018, the Mineral Wells crowd applauded wildly after the moment Wednesday night.

It wasn’t the first time he had an exchange with a heckler over Uvalde, either. He addressed someone laughing at an event in Snyder last month when Uvalde came up.

O’Rourke, a former El Paso congressman, is running for governor against incumbent Republican Gov. Greg Abbott. The Uvalde massacre has been a flashpoint in the campaign, with high emotions over mass shootings in El Paso and elsewhere in Texas. During a news conference after the shooting, O’Rourke confronted Abbott and was escorted out of the room.

The full video of the town hall in this tweet includes the explicit language that may offend some.

Categories
Technology

Sony fears that Microsoft owning Call of Duty could create a monopoly

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Call of Duty is a massive, sprawling video game franchise that has sent players through dozens of battlefields ranging from the beaches of Normandy to the abandoned city of Pripyat to the frozen moon Europe. Now, it has become the staging ground for a new conflict brewing between Sony and Microsoft.

In January, Microsoft announced its intention to buy Call of Duty publisher Activision Blizzard for $68.7 billion. While the Federal Trade Commission has been scrutinizing the deal in the United States, Brazil also placed Microsoft under review by the Administrative Council for Economic Defense (or CADE), the country’s national antitrust regulator, and asked various gaming companies such as Ubisoft, Riot Games , Warner Bros. Interactive Entertainment and Sony for comments on the potential merger. Out of the 11 companies CADE reached out to, Sony was the sole objector.

At the heart of Sony’s concern was Microsoft potentially owning Call of Duty, which Sony claimed would position Microsoft at the critical mass of a gaming monopoly. Microsoft had already gained some of gaming’s most revered franchises such as Fallout, The Elder Scrolls and Doom after purchasing ZeniMax Media in 2020. These high profile acquisitions have been integral to Microsoft’s plan to solidify the power of Xbox Game Pass, a subscription service where users gain access to a rotating catalog of downloadable games for a monthly fee.

“One of the reasons Microsoft’s Game Pass has grown so quickly is because, since 2017, Microsoft has acquired several third-party studios,” wrote Sony in its response to CADE, as translated by The Washington Post. Sony noted those studios included Double Fine, Obsidian Entertainment, Ninja Theory and Bethesda, adding content from each to Game Pass. “Such acquisitions have given Microsoft a greater mass of content — even without Activision’s games. Adding Activision’s games to that content would represent a turning point.”

Blizzard reportedly cans World of Warcraft mobile game over financial dispute

Sony described Call of Duty as an exceptional property in the gaming world, one to which Activision devotes a staggering amount of resources with impressive returns. To date, the series has generated $30 billion in revenue for Activision Blizzard.

Each annual Call of Duty title is the collective effort of multiple studios working together for years. In a 2021 investor report, Activision stated there are over 3,000 workers assigned to the franchise. With production values ​​that high, Sony maintained that no other publisher could possibly challenge Activision’s position in the market, citing Electronic Arts’ Battlefield (another blockbuster military action series) as a competitor that has still failed woefully short of threatening the world’s most lucrative first- person shooter. Call of Duty has sold 425 million copies in its lifetime. Comparatively, Battlefield has sold roughly 88 million copies as of 2018. EA has not yet revealed the sales numbers for its latest Battlefield game, 2021′s “Battlefield 2042.” “Battlefield 2042′s” sales were described as “disappointing” by then-EA Chief Financial Officer Blake Jorgensen during the publisher’s February investor call.

“No other developer can devote the same level of resources and expertise to game development,” wrote Sony. “Even if they could, Call of Duty is overly entrenched so that no rival — no matter how relevant — can catch up.”

From 2019: The making of Modern Warfare

Moreover, Call of Duty is a wildly popular series among PlayStation owners, a devotion which Activision Blizzard has promoted and rewarded. PlayStation players have long enjoyed exclusive Call of Duty perks unavailable to gamers on other platforms such as earlier access to in-game gear, experience bonuses, Battle Pass tier skips, player skins and more. The Call of Duty League, Activision’s premier esports league for the series, competed exclusively on the PlayStation in its inaugural season. Fans on PlayStation who preorder “Call of Duty: Modern Warfare II,” the highly anticipated sequel to 2019′s “Call of Duty: Modern Warfare,” also get first dibs to the game’s open beta on Sept. 16 — a full week ahead of Xbox and PC gamers, who must wait until Sept. 22.

Microsoft has assured audiences that Call of Duty will remain multiplatform if the merger goes through. However, someone paying $10 a month for Xbox Game Pass could have access to every Call of Duty ever made and the latest releases upon launch, along with access to hundreds of other games. Microsoft previously utilized a similar tactic with its own popular first-person shooter franchise, Halo. Comparatively, a PlayStation player would have to buy each Call of Duty title separately. The upcoming title, “Call of Duty: Modern Warfare II,” alone is priced at $70 before players consider purchasing any other games or purchasing Sony’s own game subscription service, PlayStation Plus.

But is that encouraging enough for PlayStation owners to jump ship for Xbox? Sony believes it is, describing Call of Duty players as die-hard fans who would readily swap to Xbox if it offered more comprehensive access to their beloved series. As Christopher Dring at GamesIndustry.biz points out, Microsoft owning the most popular video game series on PlayStation puts Sony in a very awkward spot, giving its leading competitor a direct line to its fan base on its own system with each new Call of Duty game. .

Video game giants see hundred million dollar dip in revenue amid recession fears

Sony, however, has been building its own powerful stable of exclusive titles for years, also by purchasing talented studios. Bungie, the studio that created the Microsoft-exclusive Halo series, was the latest developer to be bought by Sony. The Last of Us series as well as Uncharted, Marvel’s Spider-Man, Horizon and “Ghost of Tsushima” are all critically acclaimed Sony exclusives made by previously independent studios now owned by Sony.

Microsoft pointed this out to CADE in its rebuttal to Sony’s comments, saying Sony had fortified its own subscription service by partnering with Ubisoft, maker of the Assassin’s Creed and Tom Clancy Rainbow Six franchises, among others.

“The launch of the new PlayStation Plus, perceived by the industry as ‘a rival to Xbox Game Pass,’ reflects the intense rivalry in the game distribution industry,” Microsoft wrote. “The offering of Ubisoft’s catalog of ‘popular’ and ‘best-selling’ games on PlayStation Plus reinforces such rivalry and also emphasizes the diversity of high-quality third-party games available to subscription service providers.”

In a recent CADE filing, Microsoft claimed that Sony has paid for “blocking rights” to stonewall developers from adding content to Xbox Game Pass, as reported by the Verge. Microsoft also said that it invested heavily in Xbox Game Pass as a counterattack to Sony’s superior buy-to-play strategy in the previous console generation, according to a translator in the gaming forum ResetEra.

Project Magma: The origins of “Call of Duty: Warzone”

Third-party companies Ubisoft, Riot Games, Bandai Namco and Google all agreed that Call of Duty does indeed have competitors such as “Apex Legends,” “Counter-Strike: Global Offensive” and “Valorant.” Sony disagreed, arguing that no major developer has ever managed to create a franchise that could top Call of Duty.

Recently, Respawn Entertainment’s “Apex Legends,” published by Electronic Arts, has been enjoying a resurgence in popularity thanks to swift updates, new gameplay modes, frequent competitions, detailed worldbuilding and a steady stream of overall content. Respawn is also led by Vince Zampella, who is one of the co-founders of Infinity Ward and oversaw the production “Call of Duty,” “Call of Duty 2,” the original “Call of Duty: Modern Warfare″ in 2007 and 2009 ′s “Modern Warfare 2” (not the upcoming reboot).

Nonetheless, Sony insists that Call of Duty is just too big to contend against, referring to the franchise as “a category of games in itself.” And the company is fighting to prove it.

Gabriela Sa Pessoa in São Paulo contributed to this report.

Categories
Australia

Mother says 13yo under care of child protection ‘sexually abused by paedophiles and addicted to ice’

A Queensland mother has described the “soul-destroying” ordeal of her teenage daughter being sexually abused by paedophiles and becoming addicted to ice while she was under the care of the Department of Child Safety, saying every day was “just waiting for her to die “.

Warning: This story contains details some readers may find distressing.

Three years ago, Helena* was in fear of her life and felt she had no choice but to contact the department.

Her 13-year-old daughter Xanthe* was becoming increasingly violent, hitting her, smashing holes in walls, and ripping doors off their hinges.

“She threw something at me and it split my leg open,” Helena said.

“I realized one of us was going to die.

“I was scared she was going to kill me. Not on purpose, she’s not vindictive or anything like that, it was more that she was so out of control that I was scared she was going to kill me by accident and that she was going to have to live with that.

“That was my biggest fear.”

Helena desperately sought counseling and mental health support for her daughter, but with a limited number of professionals in the regional part of Queensland where she lives, it was around five months before she could get an appointment.

Her daughter was later diagnosed with conduct disorder with traits of borderline personality disorder.

But by this time, Helena had already made the heartbreaking decision to relinquish care.

But worse was to come.

A graphic shows a rope fraying and a woman covering her face with her arm.
Helena relinquished care after facing increasing violence from her daughter.(ABC News: Paul Yeomans)

Men ‘injected her with meth’

Helena said Xanthe has made a number of disclosures to her and her carers about what has transpired during her time in out-of-home care.

She said she learned that a youth worker dropped her daughter at a 16-year-old boy’s house for a “sleepover” four days after she went into care.

She said her daughter was allowed to do whatever she wanted, including being driven by youth workers to buy marijuana every Friday, “then they would come back to resi (residential care) and smoke that until it was gone.”

Helena said her daughter was later moved to another care placement against her wishes and preyed upon for sex by some older men in the area with a criminal history.

A woman sits with her head in her hands, lit by an open door in the background.
Helena said Xanthe would constantly go missing and that “she was with the paedophiles.”(ABC News: Paul Yeomans)

“They injected her with meth (methamphetamines) in the neck and she has been addicted to it since,” she said.

“There were people taking videos of her… while she was flipping out.”

Helena made numerous complaints to the department and asked for her daughter to be moved.

“When her drug addiction started, the department refused to accept that it was happening,” she said.

“They believed [she] was making it up.”

She said her daughter would constantly go missing — “she was with the paedophiles.”

But she said the police could not charge anyone unless her daughter was prepared to make a statement.

“Xanthe constantly stated she didn’t feel safe to press charges until she was moved away from the area.”

Mother constantly feared the worst

Helena said at the age of 14, her daughter was used for sex by a man in his 40s who also had a criminal history.

“That’s when she started getting really sick,” she said.

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Categories
US

CDC drops quarantine, screening recommendations for COVID-19

NEW YORK (AP) — The nation’s top public health agency relaxed its COVID-19 guidelines Thursday, dropping the recommendation that Americans quarantine themselves if they come into close contact with an infected person.

The Centers for Disease Control and Prevention also said people no longer need to stay at least 6 feet away from others.

The changes, which come more than 2 1/2 years after the start of the pandemic, are driven by a recognition that an estimated 95% of Americans 16 and older have acquired some level of immunity, either from being vaccinated or infected, agency officials said.

“The current conditions of this pandemic are very different from those of the last two years,” said the CDC’s Greta Massetti, an author of the guidelines.

The CDC recommendations apply to everyone in the US, but the changes could be particularly important for schools, which summarize classes this month in many parts of the country.

Perhaps the biggest education-related change is the end of the recommendation that schools do routine daily testing, although that practice can be reinstated in certain situations during a surge in infections, officials said.

The CDC also dropped a “test-to-stay” recommendation, which said students exposed to COVID-19 could regularly test — instead of quarantining at home — to keep attending school. With no quarantine recommendation anymore, the testing option disappeared too.

Masks continue to be recommended only in areas where community transmission is considered high, or if a person is considered at high risk of severe illness.

School districts across the US have scaled back their COVID-19 precautions in recent weeks even before the latest guidance was issued. Some have promised to return to pre-pandemic schooling.

Masks will be optional in most districts when classes resume this fall, and some of the nation’s largest districts have dialed back or eliminated COVID-19 testing requirements.

Public schools in Los Angeles are ending weekly COVID-19 tests, instead making at-home tests available to families, the district announced last week. Schools in North Carolina’s Wake County also dropped weekly testing.

Some others have moved away from test-to-stay programs that became unmanageable during surges of the omicron variant last school year.

The American Federation of Teachers, one of the nation’s largest teachers unions, said it welcomes the guidance.

“Every educator and every parent starts every school year with great hope, and this year even more so,” President Randi Weingarten said. “After two years of uncertainty and disruption, we need as normal a year as possible so we can focus like a laser on what kids need.”

The new recommendations prioritize keeping children in school as much as possible, said Joseph Allen, director of Harvard University’s healthy building program. Previous isolation policies forced millions of students to stay home from school, he said, even though the virus poses a relatively low risk to young people.

“Entire classrooms of kids had to miss school if they were deemed a close contact,” he said. “The closed schools and learning disruption have been devastating.”

Others say the CDC is going too far in relaxing its guidelines.

Allowing students to return to school five days after infection, without proof of a negative COVID-19 test, could lead to outbreaks in schools, said Anne Sosin, a public health researcher at Dartmouth College. That could force entire schools to close temporarily if teachers get sick in large numbers, a dilemma that some schools faced last year.

“All of us want a stable school year, but wishful thinking is not the strategy for getting there,” she said. “If we want a return to normal in our schools, we have to invest in the conditions for that, not just drop everything haphazardly like we’re seeing across the country.”

The average numbers of reported COVID-19 cases and deaths have been relatively flat this summer, at around 100,000 cases a day and 300 to 400 deaths.

The CDC previously said that if people who are not up to date on their COVID-19 vaccinations come into close contact with a person who tests positive, they should stay home for at least five days. Now the agency says quarantining at home is not necessary, but it urges those people to wear a high-quality mask for 10 days and get tested after five.

The agency continues to say that people who test positive should isolate themselves from others for at least five days, regardless of whether they were vaccinated. CDC officials advise that people can end isolation if they are fever-free for 24 hours without the use of medication and they are without symptoms or the symptoms are improving.

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Binkley reported from Washington.

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The Associated Press Health & Science Department receives support from the Howard Hughes Medical Institute’s Department of Science Education. The AP is solely responsible for all content.

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