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Rollback Netcode Announcements Made For Multiple Fighting Games At EVO 2022

EVO, the year’s biggest fighting games event, went down over the weekend, and in terms of news perhaps the biggest announcement was that not one but two games will be getting Rollback Netcode improvements over the next 12 months. Don’t know what that means, or why it’s important? I got you!

So in online multiplayer games, a large part of allowing everyone to play together is the way the game registers everyone’s actions at the same time. When a person in Canada is playing someone in Germany they’ll both be pressing buttons in their own homes, and the game needs to pick up those inputs, apply them to the game and have them play out in a way that makes the whole thing look as seamless as though they were playing with (or against) each other in the same room.

Different games (and different genres) handle this differently, depending on how important speed and accuracy is to the player’s experience, but one type of input recognition that’s especially important to anyone playing a fighting game — where every frame and millisecond can mean the difference between victory and defeat — is called Rollback Netcode.

Rollback Netcode doesn’t rely on waiting for everyone’s input before registering actions; Instead it lets both players press their buttons and see the action play out instantly without lag or delay, as though they were playing offline, and in the downtime between that and the opponent’s action arriving the game basically guesses what was going to happen next. If it guessed right the game continues with nobody noticing, and if it was wrong, it checks down to play out the action that the other player actually made, which sometimes involves a little “teleporting”.

The very helpful video below, by Code Mystics, explains how Rollback Netcode works, and how in fighting games it’s speed and accuracy make it so superior to the more traditional Input Delay:

OKAY! So now that we’re all up to speed on Rollback Netcode, you can understand why such a seemingly minor announcement is actually a huge deal for fighting game fans, and why these two announcements made at EVO went down so well with fans.

First up, producer Tomoko Hiroki took to the stage to announce that the upcoming versions of dragon ball fighter z on PS5 and Xbox Series X|S will be getting Rollback Netcode, as will the PC version, though on the latter players will get the option whether to use Rollback Netcode (which will carry a slightly steeper system requirement) or stick with Input Delay.

It doesn’t look like the upgrade will be coming to the PS4, Xbox One or Switch versions of the game, though the last-gen PlayStation and Xbox versions will have upgrade paths made available for anyone who upgrades to newer systems.

As for when this is actually coming, it doesn’t sound like it will be soon, with the announcement saying “It will take some time until the system is implemented, but we sincerely hope you will enjoy it as soon as possible. More information will be released at a later date. Please wait for further details.”

The 2019 reboot of samurai showdown got the same announcement, with SNK teaming up with Code Mystics — creators of the vid above — to implement the upgrade. It’ll be coming to the PC, PS4, Xbox One and Xbox Series X|S versions of the game (again leaving the Switch behind), and is “planned” for Spring 2023.

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Panasonic, Nikon Stop Producing Entry-Level Cameras – channelnews

The two largest Japanese camera manufacturers have pulled out of the eleven lucrative entry-level point-and-click camera market.

Nikon and Panasonic have both suspended development of cheaper model cameras, instead turning their attentions towards the professional market.

Compact digital cameras were big business in the 2000s, with global shipments peaking at 110 million cameras in 2008. The casual market has long turned to the smartphone; global shipments dropped to just 3.01 million cameras in 2011 – a 97 per cent fall from the peak.

“We’ve halted developing any new models that can be replaced by a smartphone,” a Panasonic spokesperson said. The company has been downgrading its Lumix digital camera since 2019, not selling any models under A$530.

Likewise, Nikon has discontinued lower-end models in its Coolpix range, with just two high-powered lens models available. The company is “closely monitoring market trends” in regards to this line. It has completely withdrawn from development of SLR cameras.

In June, Terushi Shimizu, CEO of Sony Semiconductor Solutions said that smartphone cameras will make DSLR cameras obsolete by 2024.

”We expect that still images from smartphones will exceed the image quality of single-lens reflex cameras within the next few years,” he said at a business briefing.

“Around 2019, it was said that the three elements of the battery, display, and camera will evolve in smartphones.

“While the other two are technically saturated, there are still expectations for the camera to evolve.”

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Intel loses first AIB, won’t make Arc GPUs over ‘quality concerns’

We’ve been hearing all sorts of bad news about Intel’s new Arc GPUs where I’ve been reporting on news that Intel would outright cancel their Arc GPUs altogether over how bad it has gotten, and now Intel has reportedly lost their first AIB.

Intel loses first AIB, won't make Arc GPUs over 'quality concerns' 01 |  TweakTown.com

The first AIB to stop production of custom Intel Arc GPUs has reportedly made history, becoming the first AIB to pull out of Intel’s new Arc GPUs before they even really began. The news is coming from Igor Wallossek at Igor’s Lab, who reports that the first of the big board partners have “stopped the production of Intel cards completely” which his sources say are “due to quality concerns”.

Igor reports: “At least one of the big board partners has even stopped the production of Intel cards completely (“due to quality concerns”), as I could find out yesterday and today. […] Other board partners have at least already completely capped their marketing activities, and it does not currently look as if there will be any real launch offensives from the board partners in the time window I mentioned between August 5, 2022 and September 29, 2022. What will really arrive on the market (as retail) will be seen in the next few weeks. From the customer’s point of view, I can only hope for the best, I alone lack faith“.

So all that “negativity” that I’ve been accused of, which is me just doing my job: reporting the news, the rumours, and everything in between… seems to be true. Intel has been a mess for a while now, with miscommunication about its Arc GPUs reportedly happening both inside, and outside of the company. Intel is telling some of its departments one thing while having a different external message.

We might see this particular AIB partner spool up the production of Intel Arc GPUs in the future, but I’m sure they’ll be wanting to wait to see how Intel’s new Arc GPUs go in the coming 6-18 months. Game compatibility, driver issues, hardware and software issues, and a million other things that I’m sure AIBs are scared of… warranties and returns will happen.

AIBs will take a huge hit when that happens, and I’m sure Intel isn’t worried about its brand (it’s big enough, they’ll survive… but the image of their GPU marketing will be almost beyond destroyed, all credibility gone) but it’ll cost them in the end in terms of consumer confidence, market confidence, and I’m sure many more ways that the company will experience throughout the end of this year and into 2023.

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Motorola X30 Pro 200MP Camera Specs Confirmed – channelnews

Motorola, who is expected to launch it’s new flagship X30 Pro (likely to be called the Edge 30 Ultra in Australia) and foldable Razr 2022 on August 11th after canceling the August 2na event, you have confirmed the camera configurations for the X30 Pro.

While it the Moto X30 Pro is already known as the first phone to boast a 200MP camera, however the best specs of the device including the cameras were posted on the Lenovo website.

As expected, the 200MP main camera is the Samsung HP1, sporting a 1/1.22 sensor size and a 2.56-micron pixel size and support for 8K video at 30fps.

Alongside this, Motorola has fitted the X30 Pro with a 50MP ultra-wide lens with a 117-degree FOV, which will also feature as a 2.5ccm focal length macro camera. Finally, the third rear camera will be a 12MP Sony IMX663 telephoto camera, whilst the selfie camera will be 60MP.

A true flagship phone, the X30 Pro will sport the Snapdragon 8+ Gen 1 SoC and come in three RAM/Storage configurations (8/128GB, 12/256GB and 12/512GB) however Australia is likely to only get the lowest configuration, as It was the case with the Motorola Edge 30 Pro.

It is expected to have a 4,550mAh battery, 125W charging support, a 6.67-inch OLED FHD+ screen and a 144Hz refresh rate.

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Canon EOS R7 vs Fujifilm X-H2S

the Canon EOS R7 and Fujifilm X-H2S were announced within a few days of each other, both sitting at the top of their manufacturer’s APS-C mirrorless camera line-up.

They are also both vying for the attention of dedicated enthusiast photographers who want the smaller size, lower weight and greater ‘reach’ of an APC-S format mirrorless camera system instead of the bulk and extra cost of a full-frame model. In this post, we’ll take a look at some of the key features of the Canon EOS R7 and Fujifilm X-H2S to see how they compare to help you decide which it is the best APS-C format camera for you.

1.sensor

Both cameras have APS-C sensors, but the Canon’s has a higher resolution of 32.5MP. (Image credit: Canon)

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•Canon EOS R7: 32.5Mp APS-C format CMOS
• Fujifilm X-H2S: 26.1MP APS-C format X-Trans CMOS 5HS

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Microsoft launches .NET Community Toolkit

Credit: Dreamtime

Microsoft has officially launched the .NET Community Toolkit, providing developers with a collection of helpers and APIs for .NET developers, agnostic of any UI platform.

Redmond said an updated release of the MVVM (model-view-model) Toolkit is the biggest new feature in the toolkit.

A spin-off of the Windows Community Toolkit, .NET Community Toolkit 8.0.0 was announced August 4, following a preview phase that began in January.

Included with the MVVM Toolkit are new source generators intended to greatly reduce boilerplate code for setting up an application leveraging MVVM. These generators have been rewritten to run faster than before. Writing observable properties has been simplified, C# development enhanced, and messenger APIs have been improved for MVVM applications as well.

The .NET Community Toolkit 8.0.0 also brings improvements to the diagnostics package. The toolkit can be accessed from GitHub.

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MultiVersus hitbox, hurtbox systems getting “big overhaul”

Time for things to feel more fair.

Multi Versus hitbox, hurtbox systems will receive a “big overhaul”, according to game director Tony Huynh.

For those unaware, a character’s hitbox is an invisible barrier around a character that determines if the character is colliding with something, and the hurtbox is a similar barrier that determines places that a player can have damage inflicted upon them.

Huynh provided the information in response to a fan on Twitter, saying some hitboxes and hurtboxes aren’t aligned or working as desired.

“We’ll be looking at Finn in sections, we are working on a big overhaul of our hitbox/hurtbox system so don’t want too many moving parts,” the director wrote.

Fans on Reddit are complaining about Finn and his moveset, with numerous instances of Finn managing to get hits when he shouldn’t technically be able to.

Originally planned for 10 August here in Australia, Multi Versus‘ first season has been delayed indefinitely — likely to implement fixes like the ones Huynh has highlighted.

Multi Versus is available on Windows PC, Xbox One, Xbox Series S, Xbox Series X, PS4 and PS5. We previewed it here and have criticized its microtransations right here.

This article may contain affiliate links, meaning we could earn a small commission if you click-through and make a purchase. Stevivor is an independent outlet and our journalism is in no way influenced by any advertiser or commercial initiative.

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Apple could be developing a smart display

Apple could significantly expand its smart home product line within the next two years, according to Bloomberg’s Mark Gurman. In his latest Gurman reports the company has “at least four new smart home devices in its labs.”

Included in that list is the model Gurman first wrote about back in June, in addition to a refreshed . The former will reportedly look and sound like the . Apple without announcing a direct replacement. The two other devices represent entirely new products for the company.

According to Gurman, one is a kitchen accessory that combines an iPad with a speaker. Meanwhile, the other reportedly brings together the functionality of an Apple TV, camera and HomePod into a living room device. He says Apple could release one of those two products by the end of next year or early 2024 but warns that “not all will see the light of the day.”

A kitchen device would see Apple competing more closely with Amazon and Google. The two are most closely associated with the smart display category thanks to releases like the and . It would be interesting to see what Apple thinks it can bring to the field since most smart displays don’t feel essential.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Canceled Warcraft point-and-click game gets a fanmade remaster six years in the making

Back in the ’90s, a point-and-click adventure game taken on warcraft was in development, and though it was cancelled, a fan has remastered a build of the game that was leaked years ago.

The leak of the canceled game, Warcraft: Lord of the Clans, appeared online back in 2016, though while very playable, cutscenes were very crunchy and low-resolution, with audio not quite synced, and some cutscenes were simply missing. However, as reported by PC Gamer and first spotted by IndieRetroNews, a fan has spent the past six years remastering all of the cutscenes to make it a bit more enjoyable to experience.


This particular project was led by modder DerSilver83, who paired the release of the mini-remaster with a blog post discussing it. “I have been working on it for the last 6 years and in that time I have done almost all I can do within a reasonable timeframe to complete and enhance the cutscenes,” wrote DerSilver83. “For me the game is very much enjoyable now and I see no real use in enhancing the cutscenes any further.”

As part of the remaster, all of the low-resolution cutscenes that would have originally been drawn by hand had compression artefacts removed by DerSilver83. And some frames and assets had to be redrawn entirely in Photoshop, a significant undertaking.

Some new transitional scenes have been created from the ground up too to make things flow a bit better, and all audio is properly synced up too. Missing voice lines were also created by using text to speech software, based on the original script too. And any continuity errors in the cutscenes have been removed too.

It should be noted that if you want to actually play the remaster, you’ll need the original files, which aren’t easily available due to a DMCA filing from Blizzard back when the leak took place. But you can download the remastered files here if you do have the original rummaging around somewhere, conveniently.

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Amazon viciously slashes Samsung Galaxy Z Fold 3 prices ahead of Fold 4 launch

The big day is finally right around the corner for hardcore Samsung fans who feel like foldables are the future (or even the present) of the mobile industry, but if all the pre-Unpacked leaks of the last few… months have left you underwhelmed by the Fold 4 and Flip 4 upgrades, we might have the best possible news to bring you today.

Last year’s Galaxy Z Fold 3 5G, which is still undeniably one of the best phones out there, can be had at an incredible discount of up to 700 bucks with Absolutely no strings attached. This killer new Amazon deal smokes Best Buy’s most recent promotion, which required upfront activation on select mobile network operators, not to mention all of those deeper than deep price cuts offered by Samsung itself with eligible device trade-ins.
The unlocked 5G-enabled Z Fold 3 powerhouse with a Snapdragon 888 processor under the hood is marked down by $600 from a regular starting price of $1,799.99 with 256 gigs of internal storage space and by $700 from $1,899.99 in a 512GB configuration, which makes it pretty easy to choose between the two models.

That’s right, you can currently get a 512 gig variant at the exact same price as an “entry-level” 256GB device, although something tells us Amazon may run out of inventory for the version that’s typically more expensive fairly quickly.

This special offer is extremely close to what Prime members could get for a limited time last month, and naturally, that condition is out of the equation as well.

Reserve the Galaxy Z Fold 4 if you can resist the Z Fold 3

Given how popular the new foldable phones are likely to become, we wouldn’t be 100 percent certain this kind of discount will ever be offered for the Fold 4, so whether or not you’re excited about Samsung’s “next big thing”, we can definitely understand if you also feel like you simply cannot turn down this chance to purchase the Z Fold 3 at an actually reasonable price… all things considered.