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Hasan Has “Basically Given Up My Intellectual Property Completely”

The popular streamer HasanAbi recently clarified his position on fan channels and websites, even those which monetize his work. According to the content creator, HasanAbi has “basically given up my intellectual property completely.”

While some streamers are known for protecting their work by issuing takedown requests, HasanAbi has always been rather lenient with his followers, but the content creator has mostly been silent about what his fans are allowed to create or distribute, at least until now. HasanAbi is apparently fine with people using his intellectual property for just about any purpose, the streamer’s only request being that in cases where his content is monetized, a backlink is expected as a courtesy.

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RELATED: A Review Of Falling Off The Treadmill While Trying To Stream Xbox Game Pass

“I fucking ride for all of my fan channels,” HasanAbi said in a stream. “YouTube took down a bunch of the fan channels including Daily Dose of HasanAbi and stopped monetizing them.” The content creator went on to say that “I talked to my YouTube account manager and I was like ‘no, I want them to be able to keep monetizing.’ I want them to do whatever the fuck they want.” HasanAbi added that “I don’t mind their existence. I encourage it. I have basically given up my intellectual property completely.”

HasanAbi considers that fan channels and websites are in fact beneficial to his brand because they showcase quite a bit of his content. He just wants followers to include a backlink to his Twitch page and his accounts of him on social media like Twitter and Instagram, particularly in cases where money is involved. The influencer fully endorses the YouTube channels Daily Dose of HasanAbi and HasanAbi Productions, both of which credit him as a content creator.

HasanAbi has been in the news recently for his criticism of the latest trend on Twitch, gambling streams. Stake has been at the center of this ongoing controversy ever since xQc started handing out promotional codes to the online casino. “A lot of these websites, Stake and all of them, if they have a code, if you are offering a code, that means that Stake is tracking all of your losses and you are getting a percentage of your fanbase’s losses,” Hasan previously explained. “That is quite literally the truth. That is how fucking bad it is. They let you in on it. They let you in on the losses of your fucking fanbase.”

NEXT: Falling Back In Love With Grand Theft Auto 5

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YouTube 2022: Amazing Features to Use for a Better Streaming Experience

Since 2005, YouTube has been a source of entertainment for a lot of people, and it is one of the most visited websites in the world.

A lot of features have been added to the platform since then, but there are some that you may not know about.

Viewing the Transcript of a Video

Closed captions show in real-time as a video is playing, and that is the main purpose of closed captions, but you can also read the full transcript.

This is very handy if you want to read the captions at your own pace, copy the text, or even search for words that are spoken in a video. You can check transcripts on the YouTube desktop site and the Android and iPhone apps.

Check All of the Comments

If you are an active commenter on YouTube, your comments are spread out across several different videos.

However, there is not really a great way to see all of your comments on one platform, unless you know where they go.

Your YouTube comment history is saved to the Google My Activity portal, and go to the YouTube comment section so you can see them all in a chronological list, according to HowtoGeek.

Also Read: YouTube TV Brings 5.1 Audio for its Many Features in Different Platforms

Save Videos So You Can Watch It Later

You may have been browsing YouTube and come across a video that you find interesting. If you do not have the time to watch it, you can use the Watch Later feature.

Watch Later is just a playlist that you can add videos to for watching later. It is great for saving videos that you do not want to forget about, and it works everywhere you can access the platform’s website or app.

Make the Videos Always Fill Your Screen

It is pretty common for your phone’s display to have a different aspect ratio than the videos themselves. You can pinch them to zoom and fill the full screen when watching a video, but you need to do that every single time.

You can make it so the videos will always fill the screen, according to Small Biz Trends. You won’t have to pinch-to-zoom every time, but you will be able to zoom out if too much of the video is being cut off on the screen.

Double Tap the Video to Skip Forward and Back

If you want to save a lot of time watching videos on the YouTube mobile app, you can skip them forward just by tapping the video. If you’ve missed some scenes, you can double tap to bring it back a few seconds.

Change the Video’s Double-Tap Skip Time

Aside from double-tapping to skip forward or back in a video, you can also adjust the length of these skips. By default, it is 10 seconds, but you can change the length from five seconds to 60 seconds. It is a great thing to do if you do not want to tap the videos too much.

Double-Tap to Skip Chapters

You can skip forward or back using one finger, but you can tap the video with two fingers for easier control.

Some longer videos on the platform are broken down into chapters and by using two fingers to tap the left or right side of the screen, you can skip between chapters, according to TechCrunch.

Related Article: YouTube vs Twitch Brings New Features Like ‘Gifted Memberships’ and ‘Live Redirect’ for Streamers

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Written by Sophie Webster

ⓒ 2022 TECHTIMES.com All rights reserved. Do not reproduce without permission.

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Super Punch-Out has been hiding two secret codes for the last 28 years

Classic Nintendo game Super Punch-Out has had two secret codes hidden within it that have gone largely unnoticed for the last 28 years.

As shared by Twitter user @new_cheats_news (opens in new tab), the fighting game from 1994 is hiding a couple of cheat codes that not a lot of people know about. According to the tweet: “All secret codes in this game use two-button combinations. Two of them are known: Sound test and Japanese name input. But there are two more.”

See more

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The Wind Waker Rewritten Is A Rude Zelda Game For Adults

one of the best Zelda games is back with a bang, as The Wind Waker Rewritten puts an adult twist on the beloved GameCube game. While we wait for the melodic tones of a Wind Waker remake for the nintendo switch, The Wind Waker Rewritten gives us a whole new reason to play.

Following the release of the lauded Ocarina of Time in 1998, the Zelda name was at the forefront of the action-adventure genre. However, when we got to Wind Waker in 2002, it was a divisive entry that alienated many for its “childish” look. In the years since, the cel-shaded Wind Waker has become a cult classic that retains its charming style – well, until someone made it for adults.

What Is The Wind Waker Rewritten?

As pointed out by Kotaku AU, The Wind Waker Rewritten adds 10,000 new lines of dialogue to completely reimagine every character. The project’s video reminds us that there’s nothing new in terms of level design or gameplay. Instead, The Wind Waker Rewritten does exactly what it says on the tin and completely reimagines the game’s story.

Rewritten is the work of aproxm and does add a few textures and cinematics. The description explains, “Experience the Great Sea in an entirely new and unprecedented way with The Legend of Zelda: the Wind Waker Rewritten, a romhack that takes the dialogue from the original Gamecube classic and rewrites it from front to back to tell an entirely different , unique story within the same framework of the game you know and love.”

There’s a lot to unpack in the four-minute trailer, with highlights including Beedle saying, “Holy sh*t, I love customers,” or what about the King of the Red Lions being a bounty hunter? It’s sure to be a popular mod, and one fan cheered, “I don’t normally play anything outside of early pokémon games when it comes to ROM files, but this I actually need to give a go, wind waker was a good chunk of my childhood so this would be a great way to reexperience it.”

Will We Get A Wind Waker Remaster?

The Legend of Zelda Wind Waker Remake

Not that we needed any more reason to love The Wind Wakerbut now, Rewritten is imploring us to go back and try it all over again. Sadly, it’s a case of downloading ROMs or dusting off your GameCube if you want to play the underrated Zelda classic. There’s no sign of a proper remake/remaster from Nintendo. Although we had The Wind Waker HD In 2013 for the Wii U, gamers have been asking for a new-gen release that would finally bring it to the Nintendo Switch.

We’ve already seen Nintendo make bank with Skyward Sword HDand in the nine years since The Wind Waker HD, a lot has changed in terms of technology. While we’ve heard a lot about a mythical new-gen Wind WakerNintendo bosses seem reluctant to take a leaf out of Capcom’s book with the resident Evil remasters. With Zelda back in the limelight next year thanks to Breath of the Wild 2Nintendo will hopefully turn its attention to Toon Link.

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Elden Ring Fans Rejoice As Dreaded Bloodhound Step Nerfed In Enormous Gameplay Update

It’s been a while since Elden Ring saw any love, but patch 1.06 is here. There’s not much in the way of new additions, though notably the update means you can now do co-op or invasions in multiple places at once in addition to having larger invasion area. There’s also a new mysterious NPC who is supposed to help you advance Varre’s questline without wading into multiplayer at all, though in typical FromSoftware fashion no word on where to find this useful fellow. Still, the update is an enormous one, at least when it comes to gameplay tweaks.

The much-reviled Bloodhound Step, an Ash of War which allows you to dodge attacks at high speeds while becoming invisible, has been tuned down so that the more you use it, the less effective it is. Bloodhound Step does also go further when you’re light on equipment, but it seems that FromSoftware has touched nearly everything to do with low carry loads. You can now roll farther when you’re not carrying much, for example. Still, the Bloodhound Step nerf is pretty huge news for anyone who partakes in multiplayer. Recently in a poll of 10,000 players, the oft-used skill was one of the most-cited reasons for believing that the multiplayer was broken and unbalanced.

And you can believe players are happy about this: nearly every reply under the Twitter announcement celebrates Bloodhound’s demise.

One of the other hugely-requested changes is a Corpse Piler downturn. Corpse Piler is the skill attached to the popular Rivers of Blood weapon, where the player swings the sword into an “X” shape that leaves behind a trail of blood. If the enemy gets hit by the trail or the actual weapon, it will cause damage, blood stabbing buildup, and fire damage to boot. Now though, the trail of blood left behind isn’t as effective as before, with less damage and bleed doled out on-hit. The actual blade also does less damage, but only slightly so, according to the patch notes. That seems fair, really.

Read More: 8 Ways To Make Elden Ring Feel New Again While You Wait For DLC

Unfortunately, the Astrologer fave Glintstone Pebble now does decreased damage but it does go farther than before. The spell didn’t do a ton of damage, but it could be doled out quickly at a low FP cost, and it made horseback witchcraft a hell of a lot easier, too. Despite finding a wide variety of more powerful spells, I had the Pebble equipped for maybe 75% of my playthrough.

“Bonk” players should be pretty happy as well, because the patch makes Greatswords and Great Hammers a hell of a lot better. If you wield bonk, you can now roll faster after attacking, charge attacks happen faster and axes are speedier outright.

You can find the full PVP-centric patch notes below.

  • Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
  • When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded
  • Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC
  • balance changes
  • Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:

    Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)

  • Increased the motion speed of strong attack and charge attack (mounted attacks not included)
  • Increased Guard Counter’s motion speed
  • Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
  • Increased rolling distance when player has a light equip load.
  • Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
  • Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power
  • Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:

    ・Reduced performance when used continuously

    Increased travel distance when on light equip load

  • Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below: 

    ・Reduced performance when used continuously

    ・Increased travel distance when on light equip load

  • Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly
  • Decreased the target tracking ability of sorcery “Stars of Ruin”
  • Bug fixes
  • Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guard
  • Fixed a bug which made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break enemy’s stance
  • Fixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger
  • Fixed a bug when dual wielding Ax and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly
  • Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter
  • Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
  • Fixed a bug which caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress”, even when crouching
  • Fixed a bug which caused charge attack with flail to damage ally character when wearing “Deathbed Dress”
  • Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armorFixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player receive an attackFixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition”
  • Fixed a bug which prevented player from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FPF Fixed a bug with the weapon skill “Zamor Ice Storm” which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FP
  • Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand.
  • Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost
  • Fixed a bug that allows “Rock Blaster” to not consume any FP when used with a staff on the left hand and no weapon on the right hand
  • Fixed a bug which caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version
  • Fixed a bug which caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune”Fixed a bug which caused the “Opaline Hardtear” to not boost physical damage negation
  • Fixed a bug which prevented the player from jumping mid-air while riding under specific condition
  • Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively
  • Fixed a bug which caused some signs to appear more than once in the Summoning Pool
  • Fixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstances
  • Fixed a bug which sometimes caused significant performance issue at “Ordina, Liturgical Town” under certain circumstances
  • Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances
  • Fixed a bug which allowed users to reach certain inaccessible area during multiplayer
  • Fixed a bug which caused the multiplayer area to have different boundary than expected
  • Fixed a bug that causes some enemies to have incorrect visuals and behaviours.
  • Fixed a bug that caused incorrect sounds to be played under certain circumstances.
  • Fixed a bug which caused some areas to make the player unable to move which lead to death
  • Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.
  • Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
  • Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
  • other

    Added the “ERROR” text to unauthorized items

    In update file 1.04, we have fixed a bug that allowed players to pass unauthorized items that cannot be obtained in game to other playersAfter the distribution of this update file, possession and usage of these unauthorized items will be subject to warning or penalty after a certain period of time.

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Garmin Enduro 2 ultraperformance smartwatch adds mapping, touchscreen and its longest-ever battery life

OLATHE, Kan.–(BUSINESS WIRE)–Garmin International, Inc., a unit of Garmin Ltd. (NYSE: GRMN), today announced the enduro two ultraperformance multisport GPS smartwatch. Purpose built for endurance athletes, the rugged yet lightweight Enduro 2 includes built-in TopoActive maps with multicontinent coverage, a superbright LED flashlight and Garmin’s exclusive SatIQ™ technology to help optimize battery performance. What’s more, enhanced solar harvesting provides up to 46 days in smartwatch mode and up to 150 hours in GPS mode1 to outlast the longest ultra race or greatest adventure.

“Ultraperformance athletes know what commitment means, and Enduro 2 is a trusted tool that can aid and enhance the training and recovery process,” said Dan Bartel, Garmin vice president of global consumer sales. “Now with built-in mapping, music, Garmin best-in-class battery life and growing list of performance features, Enduro 2 is a must-have for any endurance athlete.”

Built for the extremes

Crafted with premium materials for ultimate durability and comfort, Enduro 2 includes a lightweight and sophisticated titanium bezel and rear case, 1.4” Power Sapphire™ lens, Ultrafit nylon band for a secure and comfortable fit, and a new touchscreen interface that complements Garmin’s traditional button controls. During the day, Enduro 2 harnesses the sun’s energy to provide battery life of up to 150 hours in GPS mode and up to 46 days in smartwatch mode. Endurance athletes can keep trailblazing with confidence long after the sun sets thanks to a new dimmable LED flashlight. Enduro 2 contains Garmin’s brightest flashlight to date. Twice as bright as fēnix 7X’s flashlight, it provides an optional strobe mode to match a runner’s cadence or a red safety light mode that allows users to see and be seen.

Enduring features

With enhanced solar charging capabilities, Enduro 2’s battery life lasts up to 40% longer than its predecessor. Built to outlast the longest ultra race, Enduro 2 includes Garmin’s renowned navigation capability, preloaded TopoActive and ski maps, and Multi-band GNSS with SatIQ™ technology secures superior positioning accuracy in any environment while optimizing battery life. Enduro 2’s built-in Wi-Fi® connectivity makes it easy for users to load software and update maps without using a computer.

Training features

  • NextFork™ map guide shows the distance to the next trail intersection, as well as the name of the upcoming trail, so users have increased awareness of their current location.
  • Grade-adjusted pace helps runners pace themselves over varying terrain by displaying what an equivalent running pace would be on flat ground, allowing users to adjust their pace and maintain stamina throughout a race.
  • Visual race predictor provides a pacing estimate for upcoming runs based on running history and overall fitness level. This trend data shows how training is having an impact over time so users can close in on that next PR.
  • Automatic rest timer log breaks during ultrarunning races to keep track of the time spent moving or at aid stations, so users don’t need to worry about pausing their run.
  • ARWS-approved adventure racing activity profile tracks heart rate, elevation, segment times and other metrics when the race is on and saves the data for post-race viewing in accordance with adventure race rules. A summary screen even helps verify a user’s finish time with the race committee.

Know your body better

The new Health Snapshot™ feature will record and generate a report of key stats, including heart rate, heart rate variability, Pulse Ox, respiration and stresstwo. Advanced features include Body Battery™, Fitness Age and sleep monitoring with sleep score—plus a variety of built-in indoor and GPS sports apps such as mountain biking, swimming, hiking, running, golf, yoga and surfing. Enduro 2 leverages these health metrics in performance features like recovery advisor and daily suggested workouts to provide users with the tools to help them perform their best.

Stay Connected

While in between activities, users can take advantage of Garmin Paycontactless payments3 and receive smart notifications for calls, texts, calendar reminders, social media updates, breaking news stories and more when paired with a compatible Android™ or Apple® smartphone. When paired with a smartphone, Enduro 2 can send a message with a user’s live location to their contacts manually—or automatically during select outdoor activities—with built-in incident detection4.

Enduro 2 is available now with a suggested retail price of $1099.99. To learn more, visit garmin.com.

Engineered on the inside for life on the outside, Garmin products have revolutionized life for adventurers, athletes, and outdoor enthusiasts everywhere. Committed to developing products and services that enhance experiences and provide peace of mind, Garmin believes every day is an opportunity to innovate and a chance to beat yesterday. For more information, visit Garmin’s virtual Newsroom, email our press team, connect with @garminoutdoor on social media, or follow our adventures at garmin.com/blog.

About Garmin: Garmin Ltd. (NYSE: GRMN) is incorporated in Switzerland, and its main subsidiaries are located in the United States, Taiwan and the United Kingdom. Garmin is a registered trademark and Enduro, Garmin Pay, Health Snapshot, NextFork, Power Sapphire and SatIQ are trademarks of Garmin Ltd. or its subsidiaries.

Android is a trademark of Google LLC. Apple is a trademark of Apple Inc., registered in the US and other countries.

All other brands, product names, company names, trademarks and service marks are the properties of their respective owners. All rights reserved.

Notice on Forward-Looking Statements:

This release includes forward-looking statements regarding Garmin Ltd. and its business. Such statements are based on management’s current expectations. The forward-looking events and circumstances discussed in this release may not occur and actual results could differ materially as a result of known and unknown risk factors and uncertainties affecting Garmin, including, but not limited to, the risk factors listed in the Annual Report on Form 10-K for the year ended December 25, 2021, filed by Garmin with the Securities and Exchange Commission (Commission file number 0001-411180). A copy of such Form 10-K is available at http://www.garmin.com/aboutGarmin/invRelations/finReports.html. No forward-looking statement can be guaranteed. Forward-looking statements speak only as of the date on which they are made and Garmin undertakes no obligation to publicly update or revise any forward-looking statement, whether as a result of new information, future events, or otherwise.

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Tower of Fantasy Surpasses 4 Million Pre-Registrations, So Two More Giveaway Events Added

Tower of Fantasy will be officially released this week, and now that interested players have pushed the pre-registration numbers to over 4 million, the team has announced some more bonuses those pre-registered players will get after launch.

There will be two additional limited time rewards added since the numbers exceeded expectations and show a strong amount of interest. The first release, Shoulder to Shoulder: Round 1 will start at launch on August 10th and run through August 17th. The second, Shoulder to Shoulder: Round 2 will begin on August 17th and also run for a week, through August 24th.

This will work like the other pre-registration bonuses will, with the need to complete a certain early part of the main story in order to unlock and access your account’s rewards page. After completing “Ecological Station Intruders”, this will open up.

Rewards for this new round will include Vehicle 2613, red nucleus x10 and gold nucleus x10, with the red nucleus available in the second week post-launch. Still, these rewards join all of the rest of the pre-registration loot and should help anyone get off to a good start.

With release so close, if you’re still interested in pre-registering, this will still be open for just over two more days for the global launch. Tower of Fantasy‘s shared open-world RPG gameplay, emphasis on group dynamics in an anime-inspired, and fast-paced sci-fi fantasy world is all nearly here. If you’re curious just what this is all about, how teaming up will look, and much more about this new title from Hotta Studio, check out our recent preview.

Players can begin pre-loading the game tomorrow, ahead of the launch time in various regions. That launch time will be 8pm PDT / 11pm Eastern on August 10th.

For more on the Shoulder to Shoulder bonuses, head over to Tower of Fantasy.

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The Garmin Enduro 2 Is Garmin’s New Top Sports Watch

The original Garmin Enduro lived up to its name by offering stupendous battery life, but unless you really did crave the joy of only charging your watch once a month, it was a hard sell compared with the best running watches like the Garmin Fenix ​​7.

That’s because, as I noted in my Garmin Enduro review, it was more expensive but lacked some key features like music storage and maps, compromises made presumably in order to free up room for a bigger battery.

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Check out Genshin Impact’s Characters Reproduced in Tower of Fantasy in New Video

News

With the upcoming release of Tower of Fantasy, many have found that the style has points of contact with fan-favorite Genshin Impact.

With the upcoming release of Tower of Fantasy, many have found that the style has points of contact with fan-favorite Genshin Impact.

YouTube user On Game played with the character creator of Tower of Fantasy (you could say that the fact that it does have a character creation suite is one of the major differences) to reproduce some of the most popular characters of Genshin Impact.

In the video below you can check out what heroes like Kaeya, Chongyun, Xiao, Keqing, Childe, Bennet, Zhongli, Thoma, Eula, Hu Tao, Lumine, and Paimon, could look like in Tower of Fantasy.

Tower of Fantasy is coming on August 11, 2022 for PC, iOS, and Android.

If you’d like to see more of this brand new shared world RPG, you can enjoy a trailer focusing on the world, another on the story, one about mounts, another about combat, one about motorcycling, one about the characters, one about Form II, and one about customization.

More videos showcase traversal methods like running, motorcycling, and swimming, showing how you can explore the vast open world of planet Aida in different ways.

Genshin Impact us currently available for PS5, PS4, PC, iOS, and Android.

If you’d like to learn more about the game, you can read and see more about the update 2.8, on top of the characters and a story trailer for the upcoming update 3.0, a video on the new Dendro element, and another about more characters that will appear in the new Sumeru area.

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Microsoft and Unity partner to empower digital creators, 3D artists and game developers everywhere through the power of Azure

Unity selects Azure as its cloud partner; companies will work together to enable creators to reach their audiences on Xbox and PC

At Microsoft, we have a profound commitment to empowering creators. Throughout the history of Windows, we’ve nurtured developers and fostered their creative innovations. We do the same on our Xbox-branded platforms, supporting developers large and small in more than 90 countries around the world. And our Azure cloud assures developers that they can unleash their imaginations and trust that their work is secure and scalable. Our commitment to creators is something we share with our longtime partner, Unity, a global leader in real-time 3D technology. We’re also committed to expanding the creation and distribution of 3D content, to bringing relevant tools and technologies to a wider range of developers, and to making it easier than ever to bring games to players.

That is why today, Unity has selected Azure as its cloud partner for building and operating real-time 3D (RT3D) experiences from the Unity engine. In addition, we’re excited to work together to make it easier for game creators around the world to publish to Xbox consoles and PC so they can reach their communities.

The magic of 3D interactive experiences born in games is quickly moving to non-gaming worlds. Unity is building a platform-agnostic, cloud-native solution that meets the wide-ranging needs of all developers from enterprise through citizen creators. By giving creators easy access to RT3D simulation tools and the ability to create digital twins of real-world places and objects, Unity is offering creators an easy path to production of RT3D assets, whether for games or non-gaming worlds. To support this evolution, creators require a technical infrastructure that is as dynamic and innovative as they are. Azure is that solution. Built for security and global scalability, Azure already supports some of the world’s largest games and is bringing those battle-tested learnings to power RT3D experiences for all industries. As the need for real-time simulation becomes central to every industry ranging from e-commerce to energy, manufacturing to medical and more, Unity and Microsoft are building the creator cloud that empowers 3D artists to build and run those experiences on Azure.

Our ambition to democratize the development of games and game-like experiences around the world and across industries depends on strong partnerships, particularly with game engines like Unity. The partnership between Microsoft and Unity will also enable Made with Unity game creators to more easily reach their players across Windows and Xbox devices and unlock new success opportunities. By engineering improved developer tools, leveraging the latest platform innovation from silicon to cloud, and simplifying the publishing experience, Unity creators will be able to realize their dreams by bringing their games to more gamers around the world.

As 3D interactive experiences continue to evolve in both the gaming and non-gaming worlds, Microsoft and Unity are empowering a wave of new creators to define the digital worlds of tomorrow. It is their talent, creativity and empathy that will not only transform the world but change it for the better.

Tags: Azure, developers, Gaming, XBOX