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Valorant patch 5.03 hits its best agent with another nerf

Riot Games has had another go at balancing Chamber in Valorant’s patch 5.03, tweaking each ability in his arsenal to make him less dominant.

The sentinel character has become a popular sight in both ranked queue and the pro Valorant scene, making him a touch unavoidable at the moment. It also means that Chamber mains have figured him out to the point that his weaknesses are harder to exploit than Riot would like.

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Google, still reeling from an earlier ruling, sues Sonos over voice patents

Sonos Beam sound bar.
Enlarge / Sonos Beam sound bar.

sound

Google and Sonos are headed back to court. After Google lost an earlier patent case over speaker volume controls, Google is now suing Sonos over voice control technology. Google confirmed the lawsuit to The Verge this morning, with the company saying it wants to “defend our technology and challenge Sonos’s clear, continued infringement of our patents.” Google alleges infringement of seven patents related to voice input, including hot-word detection and a system that determines which speaker in a group should respond to voice commands.

Sonos has typically supported the Google Assistant and Amazon Alexa for voice control, but Google and Amazon are also Sonos’s biggest speaker competitors. So Sonos launched its own voice assistant feature in May, opening it up to this new pile of Google patents. (For now, Sonos supports all three options.)

Google rarely uses patents offensively, but this is part of a multi-lawsuit battle that has sent the company’s smart speaker line reeling after Google lost a previous ruling in January. Rather than pay royalties to Sonos, Google decided to reach into customers’ homes and start breaking devices they had already bought. Google stripped Nest Audio and Google Home speakers of the ability to control volume for a speaker group, turning what was an effortless and common-sense task into an order requiring a screen full of individual sliders. It’s hard to overstate how annoying this is for consumers, as volume control is a primary function of any speaker.

Sonos originated the connected speaker concept, but it has been facing competition from Big Tech giants in recent years. Sonos says it gave Google an inside look at its operations in 2013 while Sonos was asking for Google Play Music support and that Google used that access to “blatantly and knowingly copy” Sonos’s technology. Google’s first smart speaker launched three years later.

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LoL Steel Valkyries skins might return in 2022

Datamined PBE files suggest that the Steel Valkyries skin line might return in 2022.

The Steel Valkyries is a popular skin line with skin like Gun Goddess Miss Fortune and Dreadnova Gangplank. A new leak suggests that there could be more Steel Valkyries skins coming this year.

The Steel Valkyries are a series of alternate universe skins. This alternate universe contains both the Steel Valkyries skin line in addition to the Dreadnova skin line. There are a total of seven skins in this universe, five of them are Steel Valkyrie skins, and two of them are the Dreadnova skins.

Currently, Miss Fortune, Renata, Kayle, Kai’Sa, and Morgana are part of the Steel Valkyrie banner. Darius and Gangplank are part of the Dreadnova banner. The Steel Valkyrie banner consists of only female champions, and the male champions fall under the Dreadnova banner.

Read More: Neon Inferno Jhin Prestige Skin Allegedly Leaked

Steel Valkyries Skins 2022

Big Bad Bear, a well-known leaker in the League of Legends community along with ByDanngel, has data mined some interesting information from the PBE (Public Beta Environment). They found some data regarding The Steel Valkyries skin line and what champions might be getting the skins. Furthermore, they also revealed that a Steel Valkyries VS Dreadnova event could be coming this year.

Steel Valkyries Skins 2022
Image Credit: Big Bad Bear

The data mined information contained a chat log which suggests we could be getting a Camille skin called “Commander Camille.” There were a few more containing chat logs about other Steel Valkyries skins.

  • (1x) Y03 – Principality – Irelia?
  • (1x) Z01 – Orion – Leona/Pantheon/Varus?
  • (1x) S02 – Anubis – Nasus?
  • (1x) X09 – Zephyr W/ AI Operator (Experimental) – Janna?

Steel Valkyrie Irelia, Leona, and Janna, along with Dreadnova Pantheon and Nasus, are speculated to be revealed in the chatlogs. However, it is not sure which skins will be released as we do not have any solid information regarding the matter.

It is not confirmed yet, but Commander Camille is believed to be a Legendary skin. Which would make it Camille’s first legendary skin for her. The Steel Valkyrie Irelia skin could be a Legendary skin as well.

The chat logs also tease Steel Legion/Crownguard Garen & Lux. Whether it will be a new skin or a reference to the old skin is still unknown. They might also try incorporating the Steel Legion skin line into the Steel Valkyries universe.

Steel Valkyries Skins Release Date

We currently do not know when the new Steel Valkyries skins will be released, but the skins should come out within 2022. We will cover more details about the skin when it comes to PBE, so make sure to check us on Twitter.

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Fan discovers secret in 28-year-old game Super Punch-Out!! for the Super Nintendo

A modder doing some “request work” on the 28-year-old Super Nintendo game ‘Super Punch-Out!!’ discovered some unknown cheat codes for the game, allowing players to manually select opponents and even allow a second player to control the AI.

Unlisted Cheats, which is a twitter-account specializing in “secrets nobody heard about until now,” discovered two additional cheat codes for Super Punch-Out!!, a Super Nintendo boxing game.

Previously, the only cheats known for the game included a sound test mode and a Japanese name input cheat.

Cheat codes, for the uninitiated, are a sequence of inputs via a controller that unlock bonuses or “cheats” for games.

These cheats ranged from the useful (extra lives, invincibility, and so on) to the hilarious (If your game doesn’t have Big Head Mode, you’re doing something wrong.)

Cheat codes were prevalent before the advent of the internet, but newer releases usually don’t have them anymore.

The first newly-discovered cheat unlocks a Mega Man-styled Stage Select screen, allowing the player to select any opponent from the game at will.

This cheat can be activated by holding R and Y on Controller 2, followed by pressing A or Start on Controller 1.

Once activated, the second cheat can be put in. Selecting a fighter of choice will bring you to their details page, which is where you can put the next sequence in. Hold down Controller 2’s B and Y buttons, followed by pressing A or Start on Controller 1. This allows the second controller to control the opponents, which are normally CPU-driven.

The codes were likely created as a way to “debug”, or discover and fix errors within the game, but users in the Twitter thread theorise that they could have been attempting to implement a two-player mode.

Eurogamer tested this sequence on the Nintendo Switch Online version of the game and found that it does work, and others have described the cheats working on the SNES Mini console as well.

Written by Junior Miyai on behalf of GLHF

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Self-healing coating uses sunlight to fix scratches on car surfaces



Stock images.  The transparent car coating uses sunlight to self-heal scratches (Credit: Shutterstock)
Stock images. The transparent car coating uses sunlight to self-heal scratches (Credit: Shutterstock)

A new coating for car surfaces can self-heal scratches in just 30 minutes, its developers have said.

Developed by researchers at the Korea Research Institute of Chemical Technology (KRICT), the transparent material uses energy from sunlight to heal.

Automotive coatings need to be highly durable and transparent to protect the car surface and show the color of the paint, but the researchers said it is difficult to provide self-healing functions with those criteria – materials with free molecular movement have high self-healing efficiency but low durability, while materials with excellent durability have “remarkably poor self-healing performance”, they said.

The team developed a coating that met all of the required conditions by combining an existing commercial coating resin with a hindered urea structure, a type of dynamic chemical bond that can repeat the decomposition and recombination of the polymer structure. They mixed it with a transparent photothermal dye so that dynamic chemical bonding occurs during exposure to sunlight.

The material has similar performance to commercial protective coatings and self-heals using near-infrared light in sunlight, the researchers said. When it absorbs sunlight, the coating’s surface temperature rises as light energy converts into thermal energy. The increased surface temperature self-heals surface scratches by repeating the dissociation and recombination of chemical bonds in the polymer structure.

To demonstrate the self-healing, the research team coated a model car using a spray-coating machine. When it was exposed to midday sunlight for about 30 minutes, a scratch on the surface completely disappeared and the surface of the material was restored.

“Although self-healing functions using photothermal dyes have been studied, previous studies were mainly based on inorganic materials that are difficult to apply industrially as the coating material should be transparent,” the researchers said. “In addition, inorganic materials require a large amount of light energy to produce a photothermal effect.”

The material could be used as a vehicle coating, on electronic devices such as smartphones and computers, or even on building materials, the team said.

This research was published in ACS Applied Polymer Materials.


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Why less than 1% of Netflix subscribers downloading games is “not a bad start”

Despite the fact that less than 1% of Netflix’s subscribers have downloaded the company’s games, a Sensor Tower analyst emphasized that Netflix is ​​only just getting started with its video games offering.

According to figures from analytics firm Apptopia (via CNBC) shared last week, Netflix’s mobile games have been downloaded over 23 million times worldwide by an average of 1.7 million users.

That would represent less than 1% of its 221 million subscribers, CNBC noted, adding that the streaming giant is hoping to bring its catalog from 24 titles currently to 50 by the end of the year, which would double its offering.

Back in June, Sensor Tower reported that Netflix mobile titles had been downloaded 13 million times globally. talking to GamesIndustry.biz today, Sensor Tower mobile insights strategist for EMEA Craig Chapple said that it’s “important to remember that Netflix is ​​right at the start of its mobile games strategy.”

“Sensor Tower data shows that downloads for mobile games published by the company only really started ramping up in November,” he added.

“While it’s been steadily making a few acquisitions and publishing some existing and new titles, it’s really going to take time to grow the business. Those studios will need time to develop new games that have a chance of being successful, and Netflix has only really just begun announcing games based on its large IP from the firm’s TV and film offerings.”

“Downloads for mobile games published by [Netflix] only really started ramping up in November”Craig ChappleSensor Tower

Chapple highlighted that one of the biggest challenges Netflix is ​​facing at the moment is that its games are not available on other platforms.

“The account registration requirement creates a barrier for consumers who are used to quick and easy access to F2P titles on the App Store and Google Play,” he continued. “Netflix also hasn’t historically conducted its marketing operations like other companies, so we’re not seeing huge, expensive user acquisition campaigns that really propel the top mobile titles to garner millions of installs over both short and extended periods of time. So it’s operating under a different strategy here right now.

“In this context, I don’t think it’s a bad start at all for Netflix. The challenge will be continuing to ramp up its release schedule and provide ongoing support for the games side of the business, as well as publishing engaging titles that are ‘t available elsewhere on mobile. If Netflix can do that, then combined with its very high engagement rate with subscribers of its TV and film content, there’s a lot of potential there. But this isn’t going to happen overnight.”

Chapple also said that “games could become another important touchpoint for user engagement” on Netflix but reminded that being successful in one area (streaming in Netflix’s case) doesn’t guarantee “sure-fire success” with an added games offering.

“Historically there have been hugely popular platforms that have added instant games or storefronts to their offerings that haven’t been wildly successful,” he said. “But I think the difference with Netflix is ​​that it has that all important IP that could cut through.”

Netflix has been ramping up its games efforts lately, acquiring three studios – Oxenfree developer Night School Studio in September 2021, Finnish mobile developer Next Games and Boss Fight Entertainment in March 2022.

Earlier this year, the firm named former PlayStation senior director of corporate strategy Roberto Barrera as its new head of gaming strategy, planning and analysis.

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Lenovo launches ThinkStation and ThinkPad workstations with AMD Ryzen PRO series CPUs


Lenovo Continues Collaboration with AMD to Deliver an Expanded Portfolio of New Mobile and Desktop Workstations

Today from SIGGRAPH 2022, in Vancouver, Lenovo is announcing the addition of two new mobile workstations to its expanded product portfolio of AMD-powered workstations – continuing the company’s collaboration to develop innovative systems.

The new ThinkPad P15v and ThinkPad P14s provide customers with even more options to meet their ever-evolving workflow needs. Built for creators who demand more value, the ThinkPad P15v closes the gap in price and performance between entry-level and high-end workstations by including the most powerful mobile AMD Ryzen PRO 6000 H-series processors with integrated security features, professional graphics from NVIDIA, and a 15.6-inch UHD display. The ThinkPad P14s, Lenovo’s most mobile workstation, features the latest AMD Ryzen PRO 6000 U-series processors with next generation Radeon™ PRO integrated graphics, providing power-on-the-go at an affordable price point. The ThinkPad P14s allows users to be creative anytime or anywhere, all inside a conveniently portable 14-inch chassis. For users looking for more screen real estate without sacrificing mobility, the ThinkPad P16s, which launched earlier this year, offers the same feature functionality as its smaller cousin, but in a 16-inch form factor. All of these mobile workstations have been tested at the highest level to pass MIL-SPEC standards1 .

Lenovo will also be showing the ThinkStation P620which originally debuted in 2020 and remains the only AMD Ryzen Threadripper PRO-powered desktop workstation available and shipping today. Used by leading studio DreamWorks Animation, the ThinkStation P620 is designed to be the most versatile workstation on the market, removing bottlenecks to allow performance to scale and user productivity to soar while running a variety of multi-threaded applications. This includes support for up to two NVIDIA RTX™ A6000 or four RTX A4000 graphics cards, six PCIe Gen 4 expansion slots for maximum configuration flexibility, and a large 33L chassis for better airflow and thermal management.

Lenovo’s expanded portfolio of AMD-based workstations ranges from a pair of lightweight contenders to a balanced price and performance mobile workstation, from a high-powered tower to the value-forward desktop workstation. All of these machines are ISV-certified to deliver peace of mind when tackling the most demanding workflows and offer more choices to better serve Lenovo’s customers across industries. To see the full portfolio – the ThinkStation P620, ThinkStation P358, ThinkPad P15v, ThinkPad P14s and ThinkPad P16s – in action and learn more about why companies rely on the power, performance, and industry-leading reliability of Lenovo’s workstations, please visit AMD’s booth (#819) at SIGGRAPH. More details around Lenovo’s broader workstation portfolio can be found at: www.lenovo.com/workstations.

Lenovo ThinkStation P620

Lenovo ThinkStation P358

Lenovo ThinkPad P16S

Lenovo ThinkPad P15v Gen3

Lenovo ThinkPad P14s Gen3

datasheets


« end of the press release »



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Overwatch Anniversary Remix Vol. 3 skins revealed

Overwatch‘s third and final Anniversary Remix event launches Tuesday, bringing back past Arcade brawls and seasonal events as Blizzard plans to send off the original game. Overwatch Anniversary Remix Vol. 3 also brings the requisite fresh injection of new cosmetics, including remixed skins for characters like Genji, Tracer, and D.Va.

For Ultraman fans, Genji is the clear highlight. His existing Sentai skin from him has been recolored to evoke the look and feel of Japan’s No. 1 kaiju killer. There are also great remixes for Tracer, with the graffiti-laden Tagged Tracer skin, and Varsity D.Va, a recolor of her Ella Academy skin that looks just different enough from Hatsune Miku to not get Blizzard into trouble. Additional skins for Soldier: 76, Pharah, and Baptiste can be seen in the gallery below.

While the above will be available in loot boxes — the final batch of paid loot boxes coming to Overwatch — players can also earn previously released skins (Comic Book Tracer, Marammat Symmetra, and Kyōgisha Hanzo) during the Overwatch Anniversary Remix Vol. 3 event by playing weekly challenges.

Overwatch Anniversary Remix Vol. 3 runs from Aug. 9-30. It’s available in the Nintendo Switch, PlayStation 4, Windows PC, and Xbox One versions of Overwatch now.

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Bugatti’s Next Hypercar is the ‘Opposite’ of What You Expect

A photo of a black and orange Bugatti Chiron hypercar.

The Bugatti Chiron: The last of its kind?
photo: Bugatti

french carmaker Bugatti has been synonymous with big, W16-powered hypercars for almost 20 years. But, since its acquisition by Croatian EV maker Rimacthe car world has been waiting with bated breath for the news that the brand will be going electric. Now, CEO Mate Rimac has confirmed that electrification won’t be the case for Bugatti’s next hypercar. adding, it won’t be what we’re expecting, either.

Bugatti’s first W16-powered Veyron rolled off the production line in Molsheim, France, in 2005. It went on to break speed records here and there, before being replaced by the similarly-powered but even faster Chiron in 2016.

Capable of reaching up to 304 mph, the Chiron was an impressive machine. However, andcome back when it launched, the gargantuan motor powering the car to its insane top speed was beginning to feel dated. Cars like the McLaren P1 and Porsche 918 were showing just what supercar makers could do when they put their faith in hybrid power.

And now, with the Chiron out of productionthe historic French brand looks to finally embracing a touch of electric power in its next-generation hypercar.

A photo of a green Rimac Nevera electric supercar.

Don’t expect Bugatti to start shipping re-badged Rimac Neveras any time soon.
photo: Rimac

Company boss Mate Rimac recently spoke with vlogger and part-time racing driver Nico Rosberg in a new video on his YouTube channel. As well as picking up his own Rimac Nevera EV, Rosberg quizzed Rimac about the future of Bugatti.

“For the last two and a half years, we are working on the successor,” says Rimac while the pair discuss an excellent blue Bugatti Chiron parked at the Rimac factory in Croatia. “I think you will like that a lot.”

Rosberg pushes Rimac for more details of the new car, which he previously said would feature some kind of internal combustion engine.

He says: “The Chiron is amazing and is basically the successor to the Veyron, which revolutionized the hypercar market with the W16 engine – the first car with 1,000 horsepower. Amazing engine, and the pinnacle of engine development.

“The time has come now to go to the next step. And the next step is not going to be all-electric. We believe there is still a very important element to Bugatti’s future with the combustion engine. But very interesting combustion engines, and strongly electrified.”

MY 2000HP DREAM HYPERCAR ARRIVED!! | Nico Rossberg

After one final push for some juicy engine gossip, Rimac says that the new engine will be “going in the opposite direction of what everybody expects.”

So, the firm’s next hypercar is not going to feature another W16 and it’s not going to be powered by an electric motor. Somewhere in between might point to an engine similar to the AMG One’s F1-inspired powertrainor perhaps something derived from VW stablemate Porsche’s hybrid workings.

Either way, it’s going to be exciting seeing how Bugatti changes under its new leadership.

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Intel introduces Arc Pro GPUs for workstations

When Intel introduced the Arc branding last year for its high-performance consumer graphics products, it demonstrated what the line’s GPUs can do using video games. The company’s latest Arc GPUs, however, aren’t for gaming at all: They were designed for desktop and mobile workstations running apps like Adobe Premiere Pro, Handbrake and DaVinci Resolve Studio. Intel has launched its Arc Pro lineup with three models, starting with the Arc Pro A40 that has a “tiny, single-slot form factor.” The Arc Pro A50 is a step up and has a larger dual-slot form, while the A30M was made specifically for laptops.

All three models offer built-in ray tracing and machine learning capabilities, but their key specs differ a bit from each other. The A40 and the A30M, for instance, have 3.50 teraflops of graphical power, while the A50 has 4.80 teraflops. Both desktop models come with 6GB of memory, wheres the one for laptops comes with 4GB. Plus, all models support AV1 hardware encoding acceleration in what Intel says is an industry first. The new GPUs also have four mini-display ports for multiple screen setups and can support two 8K displays with a refresh rate of 60Hz, one 5K 240Hz display, two 5K 120 Hz displays or four 60 Hz 4K displays.

Intel has yet to reveal how much these new discrete GPUs for workstations will cost, but it said they will be available starting later this year “from leading mobile and desktop ecosystem partners.”