Categories
Technology

US spending on video games dipped 13 percent in Q2, says NPD

US consumer spending on video game products has fallen by $1.78 billion in Q2, according to market research firm NPD. Overall, spending in video gaming in the US totaled $12.35 billion in the recent quarter, down 13 percent year over year. The findings follow both Microsoft and Sony reporting revenue declines in gaming as the pandemic growth slows.

Sony warned of a weaker PlayStation business earlier this week as it saw game software sales plummet 26 percent year over year. Sony blamed the slump on a lack of big PlayStation titles this year compared to 2021 and less time spent playing games in general. Microsoft’s Xbox hardware revenue dipped 11 percent year over year in its recent quarter alongside a 6 percent drop in Xbox content and services revenue and a 7 percent decline in overall gaming revenue.

Nintendo is due to report its fiscal first-quarter earnings on Wednesday, but the company forecast earlier this year that it expects to sell 21 million Switch consoles for its fiscal year that ended in March, down from 23.1 million the previous year.

While overall spending on gaming has clearly declined across the industry in Q2, subscription content “was the only segment to post positive gains,” according to NPD. That growth is despite Sony launching its revamped PlayStation Plus subscriptions at the end of the quarter.

Hardware unit sales were led by Nintendo Switch in the second quarter, according to NPD, with the PS5 generating the highest dollar sales. Despite the declines in spending amid high rates of inflation and following a big period of growth “consumer spending continues to trend above pre-pandemic levels,” says Mat Piscatella, games industry analyst at NPD. “However, unpredictable and quickly changing conditions may continue to impact the market in unexpected ways in the coming quarters.”

Categories
Technology

Oppo Watch 3 with Snapdragon W5+ to launch August 10th, first pic

Oppo has shared a promotional poster on its upcoming Watch 3. It confirms the device will come packing the Qualcomm Snapdragon W5+ processor. The device will reportedly launch on August 10th.

This will make the company the first to come up with a watch supporting the new platform. Mobvoi will follow closely after.

The W5+ chip was announced a few weeks ago. It is built on the 4nm process, it comes with twice as better user experience, 30% smaller size, and a slew of other improvements. All of this translates into battery and performance upgrades.

essential reading: Top fitness trackers and health gadgets

Qualcomm has said devices might get up to 50% longer battery life. Whether this turns out to be the case remains to be seen. Similar to the Apple Watch, poor battery life has long been a sticking point of WearOS watches.


Oppo Watch 3, possible specs, first pic

It is expected that Oppo Watch 3 series will see the light of day later this month. A teaser for the upcoming device was shared by the company early this morning. It confirms the new chip that will power the next generation of its watches.

Oppo Watch 3 teaser

Oppo Watch 2 was launched about a year ago. The device comes packing the Snapdragon Wear 4100 chip along with a dual operating system. It has a 1.91 inch display and a slew of fitness sensors under the hood including built-in GPS. Battery life is an excellent 16 days between charges but this is because the device runs on the lightweight ColorOS rather than WearOS.

Few details are known about the upcoming third generation product. The only info out there comes from Digital Chat station. They expect that there will be three models, all featuring a high screen-to-body ratio and the watches and a “micro arc square dial design”. No doubt, as the launch date approaches we will learn more.

An image of what’s claimed to be the Oppo Watch 3 and Watch 3 Pro has surfaced on Weibo. This reveals a couple of the design options.

Oppo Watch 3

Oppo has not confirmed the actual launch date, but it will fall August. Digital Chat Station is more specific, stating that Watch 3 series will arrive on August 10. Whether or not this turns out to be the case, we expect the company to be at IFA in Berlin during the first week of September proudly showcasing its latest timepiece . IFA is Europe’s biggest annual tech gathering.

Source | Track 1, Track 2

Like this article? Subscribe to our monthly newsletter and never miss out!

Categories
Technology

New Gotham Knights Gameplay Suggests It May Be More Than A Boring Loot Grind

What happens if you want to make a game about Gotham City but can’t center it around Batman? Easy! You tap the bench warmers. Warner Bros. has revealed the opening chapter of Gotham Knightsits action game DC heroes who aren’t the Caped Crusader.

Gotham Knightsfirst announced in 2020, is under development at WB Games Montreal, best known for the 2013 action game Batman: Arkham Origins. WB Games had previously shared a 13-minute gameplay clip featuring B-list DC antiheroes Nightwing and Red Hood. (Gotham Knights stars the Jason Todd iteration.) The most recent clip, which shows about 15 minutes of gameplay from the prologue chapter, focuses solely on Batgirl. Via IGNhere’s the clip:

IGN notes that WB Games is keeping the specific plot details under wraps, but it’s clear the four playable characters — Batgirl, Red Hood, Nightwing, and Robin — are reeling from the death of Batman. The opening mission focuses on Batgirl planning to infiltrate a facility, continuing the trail of a case Batman didn’t quite finish before he died.

Earlier footage of Gotham Knights teased a game that was heavy on collecting gear and navigating “the biggest version” of Gotham City, spurring concern that it’d be just another open-world loot grind. But the base gameplay shown off today, which doesn’t explore those aspects of the game, actually looks pretty sick. Who knows: Maybe this is another open-world game with a killer campaign that’s padded out by a ton of side-quest fluff.

There’s a grappling hook (hell yeah). Batgirl employs some Witcher-style “investigating,” meaning that you press a button to automatically illuminate a path of footprints that show you exactly where you need to go. Combat against cannon fodder looks both weighty and spry. As with approximately 90 per cent of all gameplay previews, the clip ends with a fight against a mini-boss. With a shield. And some blatant signs of sociopath.

It’s all very sumptuously rendered, though of course the arms race of graphical fidelity has rapidly approached the point of diminishing returns. Still, for those interested in behind-the-scenes development diaries, here’s a brief clip showing the motion-capture work put into the game:

Gotham Knights you had a bit of a rocky road to release. It was initially planned to launch in 2021 across console generations. Last March, WB Games delayed it to 2022. This past May, WB Games scrapped the last-gen versions. That same month, the developers fielded backlash for including a character bio for Batgirl that leaned heavily on troops (it has since been rewritten). Gotham Knights is slated for release on October 25 for Xbox Series X/S, PlayStation 5, and PC.

Categories
Technology

Gamer maximizes productivity by turning their toilet into a PC

A gamer has turned their fully functional toilet into a fully functional computer. Posted on Micro Center’s website (a website for computer products,) the build features pictures of the functional computer being water-cooled by toilet water, with the favorite feature being “it flushes poop.”

If you’ve ever wished you could relieve yourself while sniping in Apex Legends, but like, in a normal way, gamer Nicholas Z has you covered. Posting a build on Micro Center’s website, the working toilet/computer hybrid will help users game and poop at the same time — but it requires no small amount of plumbing knowledge.

The build features an Intel Core i7 Alder Lake processor, an RTX 3060, and 64 GB of RAM, making this a pretty powerful rig. In the pictures, Nicholas states that users can enjoy “pooping at 240 Hz”, and showcases the interior cooling capabilities.

“Steam Deck? I spit on the Steam Deck… I’m never getting a Steam Deck, ”he states in a video on his channel of him, Basically Homeless. “What about Nintendo Switch? I’ve been trying to learn the Luigi zero-to-death [combo in Smash Bros.] for like two years and it’s getting boring.”

“I want to do sweaty, try-hard FPS gaming from my toilet.” To accomplish this, Micro Center decided to sponsor the effort, supplying no shortage of high-end PC parts to make it happen.

To begin with, Nicholas needed to cut into a porcelain tank and replace a section of the front with glass epoxy to the porcelain — stating that “if you can’t see the PC parts it might as well not even be there.” He then separated the tank into halves — one half for flushing, and the other half for the PC parts. Tons of epoxy was used to seal everything, and for good reason: a single leak would burn out his prized throne from him.

After reassembling the toilet, discovering a leak, and layering a lot of flex-seal to hit any potential leak spots, the build was complete. You too can have a toilet computer, assuming you have around $3,000 AUD and a working knowledge of both plumbing and computer assembly.

Original reporting by Eurogamer.

Written by Junior Miyai on behalf of GLHF.

.

Categories
Technology

How color in photos can make food look tastier

An appealing photo of a pizza or other menu item can help a restaurant increase sales – especially if the right filter is used, a new study suggests.

Photos high in color saturation make food look fresher and tastier to viewers, which increases their willingness to order the menu items, researchers found.

Color saturation refers to the intensity of the color in the image – the vividness and richness of the reds and greens and blues.

But how well color saturation works to make food appealing depends on the visual distance of the food in the photo – and even on whether consumers plan to dine alone or with others.

Stephanie LiuIn the cutthroat restaurant business, these results provide a simple method to increase sales, said Stephanie Liu, lead author of the study and associate professor of hospitality management at The Ohio State University.

“On Instagram, it means using the ‘X-Pro II’ filter on your food photos rather than the ‘Earlybird’ filter,” Liu said. “It is not difficult and doesn’t cost a tell me, so it is an easy win for restaurant marketers.”

The study was recently published online in the Journal of Business Research.

The researchers did two online studies.

In one study, 267 participants were asked to imagine themselves browsing through options on an online food ordering platform.

They were shown photos of a poke bowl, a Hawaiian dish featuring chunks of raw, marinated fish, vegetables and sauce over rice. They were from a fictitious restaurant named Poke Kitchen.

Study participants were randomly assigned to view one of the four different photos with either high or low color saturation and either close or farther away visual distance.

The photos with high color saturation were edited with professional graphic design software to be 130% more saturated than the low-saturation photos. The up-close photos were 130% larger in radius and appeared closer to the observer than the more distant photo.

Participants were asked to rate how fresh the food in each photo looked, how tasty it looked and how likely they would be to purchase it.

The food in the more highly saturated photos looked fresher and tastier to participants, and that led them to be more likely to purchase the food, results showed.

But color saturation had a stronger effect when the food appeared more distant in the photos, Liu said.

“When the food is shown close up, it is already easy for viewers to imagine how fresh and tasty the food would be,” she said. “Color saturation is not as necessary.”

The second study involved 222 online participants. In this case, the participants were asked to imagine they were browsing Instagram and came across images of pizza from a fictitious restaurant near their home named Pizza City. They were shown photos either high or low in color saturation.

People in the study were also told they would either be eating alone or with family that night and were again asked to rate the pizza on perceived freshness and taste and on whether they would likely purchase the menu item.

As in the previous study, the food in the color-saturated photo was always seen as fresher and tastier and one that people would be more likely to buy. But that effect was stronger for people who were told they would be eating alone and weaker for those who would be eating with family.

“When people are eating with others, the social experience is a big part of what people look forward to,” Liu said.

“But when they anticipate eating alone, they focus more on the food itself. They want the food to be fresher and tastier and that’s why color saturation is more important in this context.”

These findings are more important now than ever before, with people ordering online and looking at photos to help them decide what to eat, Liu said.

“Restaurants have to post pictures of their food on social media and online ordering platforms,” she said.

“They should be paying as much attention, or maybe more, to the photos they post as they do to the text. Color saturation is one key element they need to focus on.”

Co-authors on the study were Laurie Luorong Wu of Temple University, Xi Yu of the City University of Macau and Huiling Huang of the University of Macau in China. Xi Yu and Huiling Huang are recent doctoral graduates of the hospitality management program at Ohio State.

/PublicRelease. This material from the originating organization/author(s) may be of a point-in-time nature, edited for clarity, style and length. The views and opinions expressed are those of the author(s).

Categories
Technology

Intel To Introduce Wi-Fi 7, Apple Still Yet To Launch Wi-Fi 6E – channelnews

Intel has announced its plans to launch Wi-Fi 7, the next generation W-FI Standard that is set to replace the current Wi-Fi 6E with double the data processing speeds reaching 5.8Gbps, support for up to 36 Gbps when working with data and more stable 6GHz bandwidth.

“We are currently developing Intel’s Wi-Fi ‘802.11be’ in order to obtain the ‘Wi-Fi Alliance’ certification, and it will be installed in PC products such as laptops by 2024. We expect it to appear in major markets in 2025 ,” Said vice president of Intel’s wireless solutions division Eric McLaughlin.

In addition, Wi-Fi 7 is set to be future proof, as it will be built ready to support bandwidth of up to 7GHz once the Federal Communications Commission opens it up.

“Wi-Fi 7 almost doubles the frequency bandwidth of 802.11ax (170 MHz) to 320 MHz and doubles the speed of Wi-Fi. Since there is more than a year left before the release of 802.11be, there is still a chance that we could improve the processing speed even further,” he added.

Apple on the other hand, is prepping for an imminent rollout of Wi-Fi 6E across their devices, long after it first started appearing in devices in early 2021. It was expected to be featured on last year’s iPhone 13 but is instead expected to launch with the upcoming iPhone 14.

Despite being late to the party, Apple’s rollout of Wi-Fi 6E will provide users with a massive upgrade in Wi-Fi speed, with access to the 6GHz spectrum and an increases speed to 2.6GBps over 2GBps from Wi-Fi 6. Whilst not even close to the doubling upgrade provided by Wi-Fi 7, its sure to bolster the connection speeds of the iPhones.

Currently, most Wi-Fi routers use under 50% of their total capabilities due to bottlenecking from firewalls, having multiple users on the same network and more. With Wi-Fi 7, Intel hopes to change that, allowing users to enjoy clearer and faster gaming, media streaming and overall connectivity.

Categories
Technology

MSI MPG Artymis 343CQR Review

By now, everyone who regularly visits the Gear section of powerup! knows that I am a huge sucker for big, beautiful, color-accurate ultrawide gaming monitors. Not only that, but MSI has previously impressed me with a Quantum Dot monitor that comfortably sits at my top spot for a 4K gaming monitor. So it’s somewhat surprising to me that I’ve been struggling to endorse the MSI MPG Artymis 343CQR.

Retailing for $999, it sits on the higher tier of mid-range ultrawides and the question I had going into this review is whether its worth it. That money gets you an ultrawide 34-inch Curved VA panel with 165Hz refresh, 1ms response time with HDR, 8-bit wide color gamut and all the essential gaming features.

However, after living with one for the past few weeks and playing a ton of different games plus some content creation work, I confess I am not as enamored with the value proposition of the Artymis 343CQR. After using MSI’s own do-it-all Optix MPG321QRF-QD and Alienware’s exceptional QD-OLED Ultrawide, this monitor just feels like something from a by-gone era. Let’s get into it.

MSI MPG Artymis 343CQR Review

The Artymis 343CQR is subtle in it’s design choices and looking at it from the front wouldn’t tell you it’s a gaming monitor. The large and curved 34-inch panel is the think that quickly brings us back to reality. On the back is an MSI Mystic light strip and Dragon logo which are more for aesthetic than ambient lighting for your setup. The only other color on the back comes from a bright, cherry red joystick nub which is used for navigating the OSD menu.

The stand looks sharp and aggressive thanks to its angled metallic legs that taper off to the front. The legs to take up a good chunk of space but you can always put your accessories or IKEA desk plants in between them. The stand is sturdy and offers the usual range of height, swivel and tilt adjustment and I didn’t get any monitor wobble from my typing. There’s a cubbyhole for cable management at the base of the stand as well.

Those cables will plug into the many I/O ports on the back of the Artymis 343CQR. There’s a DisplayPort, two HDMI 2.0 and a USB Type-C which is great for laptop connections. The lack of HDMI 2.1 can be forgiven due to consoles lack of support of 21:9 aspect ratio. The Artymis has also has two USB 3.2 Type-A ports powered by a Type-B upstream. Given its size, I’d have liked extra USB ports on the bottom or side for ease of access and a KVM switch so I can use the same peripherals between my PC and MacBook.

Panel and performance

The Artymis 343CQR uses a 34-inch Curved VA panel which is great for fast paced gaming thanks to it’s high 165Hz refresh and 1ms response time. Running the UFO Test, the Artymis 343CQR showed a little bit of ghosting which was unexpected for 165Hz refresh. However, I never experienced any ghosting while playing games at even higher framerates than the native.

Using a supplied MSI Trident X with an RTX 3080Ti, games like Wolfenstein Youngblood and Doom Eternal easily exceeded the maximum refresh and yet the monitor handled motion with clarity and smoothness. The Artymis 343CQR supports AMD FreeSync Premium which worked just fine with the NVIDIA card nonetheless.

Colors on Artymis 343CQR are saturated, punchy and vibrant which looks great in games. However, outside of games, it’s not great and I had to play around with the different presets to dial in something that looked more realistic and accurate. The situation is particularly worse when in HDR mode where white balance is off giving whites a brownish tint.

The OSD doesn’t offer any tools to adjust the HDR picture which is a bummer. However, things are better in SDR mode with controls for contrast and color balance as well as several presets for both gaming genres and professional work. I found the sRGB mode to work best for color accuracy though still not 100%.

Additionally, because the Artymis 343CQR uses an edge lit backlight, there really isn’t much in the way of local dimming to do proper HDR but while playing certain games, the HDR did have a positive impact on the visuals. Assassins Creed Origins dark interiors lit by candles and lamps was a clear example where HDR helped. The contrast in SDR is much better though with deeper blacks and whiter whites so avoid using HDR for non-gaming purposes. Again, after using the QD panel on the MSI Optix MPG321QRF-QD or the Alienware QD-OLED, this one really pales in comparison.

The 3440 x 1440 resolution is perfect for high resolution, high frame rate, immersive gaming. It’s a lot easier than 4K for most graphics cards to handle at high settings with good frame rates and my favorite way to play. With the RTX 3080 Ti, I was easily hitting getting over 100fps in vast majority of games at the highest settings which made everything look and feel wonderful. The panel’s 1000R curve is noticeable but not aggressive and seeing all corners of the display is easy which is important for seeing your HUD in games. The only downside to having a 21:9 aspect ultrawide is the pillar-boxing when you attach a games console.

I find this really immersion breaking but you can still absolutely do it. Games will run at a maximum of 2560 x 1440p at 120Hz which the Xbox Series X|S can output but for the PlayStation 5, the Artymis 343CQR automatically down samples the 4K input to 2K so you can still play games at fake 4K resolution. Alternatively, you could just use the Picture-in-Picture or Picture-by-Picture modes and split the display between two outputs in a 4:3 aspect ratio. That can be handy for a number of use cases.

Outside of gaming, the large screen estate is also perfect for multitasking with plenty of space for several full or half size windows in your different apps of choice. The pin sharp resolution means text is always clear and using things like Adobe Premier allows you to easily see your whole video timeline. Ultrawides are just so much better for more things.

Should you buy it?

At this point in 2022, I’d say no. The MSI MPG Artymis 343CQR is a good ultrawide that has since been outpaced by newer monitors that have come out this year. The Alienware QD-OLED has radically redefined our expectations of a high-end ultrawide gaming monitor and this older offering from MSI just can’t match. It’s fine by it’s own right but it doesn’t exist in a vacuum.

At $1000, you can get much better value for your money with something like the Gigabyte G34WQC or the Prismplus XQ340 Pro which cost several hundred less. I’m excited to see how MSI is going to refresh its monitor line very soon in answer to the competition; hopefully we’ll see a QD-OLED ultrawide with HDMI 2.1 and a KVM switch. Until then, save your money.

MSI MPG Artymis 343CQR Review

LIKES

All the video inputs you need

2K downsampling for PS5

vibrant colors

Fast refresh

DISLIKES

Modern monitors render this outdated

Poor color calibration esp in HDR

Not KVM switch

Not value for money

Categories
Technology

Sprinkling of reports say fingerprint biometrics failing on Pixel 6a

The only way that a recent report about the Pixel 6a could be more surprising would be if someone said their new phone refused to take photographs at concerts and parades.

9to5Google says it has come across accounts in which owners of Google’s new Pixel 6a allow any fingerprint to open their phone.

The trade publication is not making too much out of this; they have only found eight reports. It is eight out of tens of thousands of reports. Of course, new phones have more niggling problems than those that are a generation old and biometric systems can break. Or, saints preserve us, the Internet could be lying to us.

But this is like a flip phone that would not flip or an iPhone 15 years ago that would not perform the illusion that you were pouring a beer into your mouth.

Biometric scanning is table stakes, and it is the only way a lot of people know how to secure their phones. If this is the type of a hardware iceberg, Google is headed for a tough quarter. But even if it is a software problem, company providers now supplying phones to employees will have to do (another) risk assessment.

Here is what is being reported by 9to5Google: At least two of the reports are from India, others are surfacing on Reddit.

The trade publication’s editors could not replicate the problem and “you either have it or don’t,” which means it does not happen after a fall.

If you hand your phone to a stranger and they are able to get in, immediately switch to PIN or password unlock.

The biometric sensor was changed by Google for the Pixel 6a, away from a Goodix sensor, 9to5Google previously reported, after reports of slow operation.

Article Topics

biometrics | consumer electronics | fingerprint biometrics | fingerprint recognition | Google | smartphones

Categories
Technology

Discord updates Android app to roll out new features along with iOS

Discord’s product team has updated the blog post to announce that the company has revamped its Android app. The new update will help Android users to receive new features at the same time as iOS and desktop. Previously, DiscordAndroid users get new features months after they were announced on iOS. According to a report by The Verge, the recently released Server Profiles feature was also available for iOS users a long time before it arrived for Android users.
The blog post explains that earlier work on Android implementation of new features was usually delayed before its desktop and iOS rollout was completed. This resulted in some features to release first on one platform before eventually arriving on another one. However, this new update is expected to stop showing users “coming soon to Android” messages for future Discord features, the report claims.
New Discord Android app availability
Discord has started rolling out the latest Android app update. Users will be able to see the changes in the underlying codebase over the coming weeks. Discord has decided to switch to ReactNative for its Android app.

What is React Native and how will it help users
React Native is an open-source UI software framework created by Goal which can be used to develop apps for multiple platforms. As per the report, React Native is widely used across multiple popular mobile apps, including — InstagramMicrosoft Outlook, Shopify, Tesla and Pinterest among others. Discord started using this framework for its iOS app since Meta open-sourced it in 2015, the report mentions. The report also claims that
This switch will allow the company to release new features across every platform, simultaneously. Moreover, the design of Discord on Android will look more like the one found in the desktop or the iOS versions, the report suggests. The Discord Android app will retain some specific customizations, however, designs and font size will be aligned with the iOS app.

Discord has explained that React Native has allowed the company to “streamline and consolidate” its processes, which has helped its engineers to “work more efficiently and push out updates more frequently.” Now, the team won’t need to spend much time maintaining “different codebases for different devices” the report states.

.

Categories
Technology

‘Destiny 2’ text chat disabled due to game-crashing PvP exploit

Bungie has announced that text chat in destiny 2 has been “temporarily disabled,” after an exploit that allowed players to crash their opponent’s game in a player versus player (PvP) match was discovered.

On Saturday (June 30), Bungie announced that it was “investigating” an issue involving text chat in destiny 2 (via pc gamer).

Just over 10 minutes later, the company added that it has “temporarily disabled text chat on all platforms in destiny 2 while we investigate an issue causing Weasel errors.”

As detailed on a thread within destiny 2‘s subreddit, players shared that the exploit in question involved overloading the text chat’s character limit by pasting a certain message, which resulted in the game crashing.

Unfortunately, some members of the destiny 2 community were using this bug to disconnect their opponent from the servers in PvP matches – which meant that the cheater was automatically awarded a win.

The replies to Bungie’s announcement include several clips demonstrating the exploit in action, which includes one video of a player appearing to use the exploit while streaming.

While it’s unclear how Bungie will punish those responsible for exploiting the chat issue, in recent months the company has taken cheating and harassment particularly seriously.

In July, Bungie sued a Twitch streamer known as MiffysWorld for routinely streaming themselves using cheats in destiny 2, and alleged they used over 13 accounts to evade permanent punishment. The streamer was also reportedly involved in selling “presumably stolen” social media accounts, and separately threatened to “burn down” Bungie’s offices.

Back in June, Bungie won £10.7million in damages from Elite Boss Tech, a company that sold cheating software for destiny 2. The damages were so expensive because every download of Elite Boss Tech’s cheats was counted as an individual infringement, which incurred a £1588 fine for every single one of the cheat’s 6765 downloads.

In other gaming news, the Indonesian government has shared that Steam may “reopen” in the country soon, after new regulations caused most major game launchers to be blocked in the country.