On August 2, OPPO officially announced that its OPPO Watch 3 will support the Qualcomm W5 wearable platform. The specific release date of the OPPO Watch 3 has not yet been announced, although it is expected to be declared early this month.
Qualcomm’s Snapdragon W5+ Gen 1 and Snapdragon W5 Gen 1 wearable platforms were released on July 20. At that time, Qualcomm said that 25 terminal designs using these two new platforms and facing different market segments were under development. Franco Li, OPPO Associate Vice President, President of IoT Business, also said at that time: “OPPO and Qualcomm enjoy long-term close cooperation. OPPO Watch 3 will be released in August.”
Compared with the previous generations, the W5+ wearable platform reduces power consumption by 50%, improves performance by two times and minimizes size by 30%. This platform, which is specially built for wearable devices, adopts a hybrid architecture, including a 4nm-based system-on-chip and 22nm-based highly integrated always-on co-processor. It many platform innovations, including the brand-new ultra-low power Bluetooth 5.3 architecture combines, and low power islands for Wi-Fi, Global Navigation Satellite System (GNSS) and audio, and supports low power states such as deep sleep and hibernation.
According to prominent Chinese tech industry Weibo blogger “Digital Chatting Station,” the three-part OPPO Watch 3 series includes all intelligent Android watches, and all support the eSIM technology of independent eUICC chips. In terms of size, the first 4nm Snapdragon W5 Gen 1 chip is similar to the previous generation, and the ColorOS Watch system has been upgraded.
SEE ALSO: OPPO Rumored to Be Testing 240W Fast Charging
According to tipsters, the OPPO Watch 3 has three models – OWW211/212/213 – and is available in black, silver, dark gray, light gold and other colors.
MSI ultra premium motherboard design for Ryzen 7000 CPUs
MSI X670E GODLIKE from the MEG series is big and powerful. First pictures of the new motherboard PCB design have been shared by Wccftech.
The MEG GODLIKE and its sibling MEG ACE are to offer the best features MSI has to offer. This premier motherboard design is E-ATX form factor with a size of 305×288 mm. The series is based on AMD X670E series which ensure GPU and storage PCIe Gen5 support.
The motherboard is powered by 24-pin ATX, dual 8-pin and dual 6-pin power connectors, one of with dedicated to USB Power Delivery up to 60W. Equipped with 24+2+1 VRM and 105A Power Stage design, it’s a major upgrade over X570 GODLIKE with 14 phases for the CPU.
MSI MEG X670E GODLIKE, Source: Wccftech
There are four DDR5 memory slots for up to 128 GB of capacity. According to the specs that we posted below, this motherboard supports DDR5-5600+ (OC) memory. Unfortunately MSI is not stating the maximum supported speed.
For storage, MEG GODLIKE has four M.2 slots, one x4 slot supporting Gen5 speeds running of the CPU and three Gen4 x4 slots attached to the dual X670 PCH configuration.
Three PCIe x16 slots are available and all of them are Gen5 attached to the CPU. Users can run one graphics card which use Gen5x16 speed or two cards in Gen5x8 mode. The third slot is Gen5x4.
MSI MEG X670E GODLIKE, Source: VideoCardz
It appears that just like Z690 GODLIKE, this motherboard will also feature the so-called M-VISION dashboard. This is an on-board display that shows system information and can also launch MSI apps or play YouTube videos.
MSI is now teasing August 4th as potential full disclosure on MEG X670E GODLIKE and other X670 series.
Hello again gamers, goblins, and ghouls. I’m back again this week to give you another Ruby Recommends!
As you know, I’m an absolute fiend for a good deep dive, investigation, rabbit hole or goofy video. YouTube is the perfect environment for that, allowing the average smart fella (or fart smella) to whip up a video essay, gameplay video or descent into madness around a specific niche.
while we here at Kotaku Australia have hopes to do something of our own on the video-sharing website at some point, I thought in the meantime it would be neat to sit down once a week and share a gaming-adjacent video from YouTube and discuss a little about why I like Item.
This is one that made my day all the better for watching it.
Mr Bean’s Holiday (in Teyvat)
Congable is a creator that makes Genshin Impact meme video. Their whole account is filled with bangers, but their most recent video has unlocked something primal in me. I’m punching a hole in the wall over this. I’m gnawing at the drywall. I’m pissing and I’m shitting. You get the gist.
It’s only a minute long, but Mr Bean in Genshin Impact is an absolute masterpiece. To see the Bean-man himself in the beautiful world of Teyvat, trying to find his teddy from him is a story for the ages. Congable’s editing is impeccable, and the comedic timing is mint. I have watched this video many times over. It brings me great joy.
their Walter White in Genshin Impact video is also incredible, and I highly recommend giving that one a watch as well. Simply if you need something to brighten your day.
This weekly post is also an opportunity for creators to feature their work. If you’re in the business of making YouTube videos diving into niche gaming content, investigating lost game media, or just doing any cool shit with games, OR you have a favorite creator that you’d like us to spotlight, let us know!
Scientists and engineers are constantly developing new materials with unique properties that can be used for 3D printing, but figuring out how to print with these materials can be a complex, costly conundrum.
Often, an expert operator must use manual trial-and-error – possibly making thousands of prints – to determine ideal parameters that consistently print a new material effectively. These parameters include printing speed and how much material the printer deposits.
MIT researchers have now used artificial intelligence to streamline this procedure. They developed a machine-learning system that uses computer vision to watch the manufacturing process and then correct errors in how it handles the material in real-time.
They used simulations to teach a neural network how to adjust printing parameters to minimize error, and then applied that controller to a real 3D printer. Their system printed objects more accurately than all the other 3D printing controllers they compared it to.
The work avoids the prohibitively expensive process of printing thousands or millions of real objects to train the neural network. And it could enable engineers to more easily incorporate novel materials into their prints, which could help them develop objects with special electrical or chemical properties. It could also help technicians make adjustments to the printing process on-the-fly if material or environmental conditions change unexpectedly.
“This project is really the first demonstration of building a manufacturing system that uses machine learning to learn a complex control policy,” says senior author Wojciech Matusik, professor of electrical engineering and computer science at MIT who leads the Computational Design and Fabrication Group (CDFG ) within the Computer Science and Artificial Intelligence Laboratory (CSAIL). “If you have manufacturing machines that are more intelligent, they can adapt to the changing environment in the workplace in real-time, to improve the yields or the accuracy of the system. You can squeeze more out of the machine.”
The co-lead authors on the research are Mike Foshey, a mechanical engineer and project manager at the CDFG, and Michal Piovarci, a postdoc at the Institute of Science and Technology in Austria. MIT co-authors include Jie Xu, a graduate student in electrical engineering and computer science, and Timothy Erps, a former technical associate with the CDFG.
Pick parameters
Determining the ideal parameters of a digital manufacturing process can be one of the most expensive parts of the process because so much trial-and-error is required. And once a technician finds a combination that works well, those parameters are only ideal for one specific situation. She has little data on how the material will behave in other environments, on different hardware, or if a new batch exhibits different properties.
Using a machine-learning system is fraught with challenges, too. First, the researchers needed to measure what was happening on the printer in real-time.
To do this, they developed a machine-vision system using two cameras aimed at the nozzle of the 3D printer. The system shines light at material as it is deposited and, based on how much light passes through, calculates the material’s thickness.
“You can think of the vision system as a set of eyes watching the process in real-time,” Foshey says.
The controller would then process images it receives from the vision system and, based on any error it sees, adjust the feed rate and the direction of the printer.
But training a neural network-based controller to understand this manufacturing process is data-intensive, and would require making millions of prints. So, the researchers built a simulator instead.
Successful simulation
To train their controller, they use a process known as reinforcement learning in which the model learns through trial-and-error with a reward. The model was tasked with selecting printing parameters that would create a certain object in a simulated environment. After being shown the expected output, the model was rewarded when the parameters it chose minimized the error between its print and the expected outcome.
In this case, an “error” means the model either dispensed too much material, placing it in areas that should have been left open, or did not dispense enough, leaving open spots that should be filled in. As the model performed more simulated prints, it updated its control policy to maximize the reward, becoming more and more accurate.
However, the real world is messier than a simulation. In practice, conditions typically change due to slight variations or noise in the printing process. So the researchers created a numerical model that approximates noise from the 3D printer. They used this model to add noise to the simulation, which led to more realistic results.
“The interesting thing we found was that, by implementing this noise model, we were able to transfer the control policy that was purely trained in simulation onto hardware without training with any physical experimentation,” Foshey says. “We didn’t need to do any fine-tuning on the actual equipment afterwards.”
When they tested the controller, it printed objects more accurately than any other control method they evaluated. It performed especially well at infill printing, which is printing the interior of an object. Some other controllers deposited so much material that the printed object bulged up, but the researchers’ controller adjusted the printing path so the object stayed level.
Their control policy can even learn how materials spread after being deposited and adjust parameters accordingly.
“We were also able to design control policies that could control for different types of materials on-the-fly. So if you had a manufacturing process out in the field and you wanted to change the material, you wouldn’t have to revalidate the manufacturing process. You could just load the new material and the controller would automatically adjust,” Foshey says.
Now that they have shown the effectiveness of this technique for 3D printing, the researchers want to develop controllers for other manufacturing processes. They’d also like to see how the approach can be modified for scenarios where there are multiple layers of material, or multiple materials being printed at once. In addition, their approach assumed each material has a fixed viscosity (“syrupiness”), but a future iteration could use AI to recognize and adjust for viscosity in real-time.
Additional co-authors on this work include Vahid Babaei, who leads the Artificial Intelligence Aided Design and Manufacturing Group at the Max Planck Institute; Piotr Didyk, associate professor at the University of Lugano in Switzerland; Szymon Rusinkiewicz, the David M. Siegel ’83 Professor of computer science at Princeton University; and Bernd Bickel, professor at the Institute of Science and Technology in Austria.
The work was supported, in part, by the FWF Lise-Meitner program, a European Research Council starting grant, and the US National Science Foundation.
The Moto G40 Fusion is an excellent phone in many ways. You get what you pay for, whether it’s the smooth 120Hz display, clean software, or smooth performance. However, the camera quality is poor, and the phone’s weight makes it an unappealing choice.
Moto G40 Fusion: Price in India
In India, the Motorola Moto G40 Fusion is available in two color options: black and white. Dynamic Gray and Frosted Champagne There are also two storage and two RAM configurations to choose from.
The 64GB+4GB variant costs Rs 13,999/-, while the higher 128GB+6GB variant costs Rs 15,999/-. On Flipkart India, you can save up to Rs 14,600/- on eligible phone exchanges.
Design
Motorola has decided to go with something like providing powerful features in the phone, including an interesting camera efficiency so that the phone appears bulky. We measured its weight at 225g and its thickness at 9.7mm.
On the front, there are tiny bezels on three sides, but the chin is quite large, though not as large as the chin on the Samsung Galaxy M42 5G, and there’s a punch-hole in the center that doesn’t bother you as much. as a notch would, that’s subjective.
display
The Motorola Moto G40 Fusion comes with the same 6.8-inch IPS LCD display as the Moto G60 Phone. It has a resolution of 1080 x 2460 pixels, which allows you to play Full HD+ videos and games without lags or scratches.
Motorola was able to combine a less expensive display technology with a higher refresh rate to create an IPS LCD panel with a high refresh rate of 120Hz. I would have preferred an AMOLED display with deeper blacks and brighter whites, but there are some tradeoffs when purchasing a smartphone under 15K INR, and here’s the one for the G40 Fusion.
Performance
The Moto G40 Fusion is powered by a high-performance Qualcomm Snapdragon 732G processor manufactured on an 8nm node. It features a dual-cluster octa-core configuration with two 2.3GHz Kryo 470 Gold cores and six 1.8GHz Kryo 470 Silver cores.
It is currently the cheapest smartphone to run on Qualcomm’s Snapdragon 732G on a Sub-15K INR smartphone. Without a doubt, the GPU and CPU in the chipset will contribute to impressive processing capabilities regardless of what you throw at it.
cameras
In terms of cameras, the Moto G40 Fusion has a triple camera configuration on the back. This includes a 64MP primary sensor, an 8MP ultrawide sensor, and a 2MP depth sensor. It should be noted that the main difference between the Moto G40 Fusion and G60 is in the camera department.
This rear camera setup can capture 4K video at 30 to 120 frames per second and 1080p video at up to 240 frames per second. There is an incredible camera setup. If you are looking for a camera phone, this is the phone for you.
In terms of the front camera, there is a punch-hole cutout in the middle of the display that houses a 16Mp camera for making video calls and shooting front-facing vlogs.
Deal pricing and availability subject to change after time of publication.
TL;DR: As of August 2, you can get the Cielo Breez Eco Smart A/C Controller in black(opens in a new tab) for just $68 instead of $99 — that’s a 31% discount.
Summer might be pretty hot this year, but there could be a smart solution for keeping cool at home. As the summer boils on, you might be feeling like your air conditioner needs an upgrade. You could pay for an expensive replacement, or you could make your old air conditioner feel and act more like it did when it was new.
The Cielo Breez Eco Smart A/C Controller(opens in a new tab) connects to any ductless air conditioning system that uses an IR-based remote control and gives you more control over when, where, and how it cools your home. Purchase it right here for only $68 (Reg. $99).
The Cielo Breeze Eco adds a smart twist to your old air conditioner or heat pump. Just run through the simple setup process and get expanded control over your A/C. Once connected, you can use the Breez Eco to control your air conditioner from anywhere through your phone. You can also connect to Alexa, Google Home, Siri, and Samsung SmartThings.
The Breez Eco is like a smart manager for all of your air conditioner systems. Set up location-based cooling, enable temperature and humidity triggers that operate from built-in humidity and temperature sensors, and even monitor the cleanliness of your A/C’s air filter from your phone. With all that control over when and where cooling happens, the manufacturer claims you could save up to 25% of your cooling cost.
Get greater control over how your home stays cool. For a limited time, get the Cielo Breez Eco Smart A/C Controller in black(opens in a new tab) on sale for $68 — 31% off its MSRP of $99.
Development of a League of Legends MMORPG has been kept under wraps since its soft announcement last year. The team working on the project at Riot Games has made no official reveal for the game and its development is still largely in the preliminary stages.
With the development (and mere existence) of the project in question due to a lack of announcements or reveals, the MMO’s head developer and executive producer Greg “Ghostcrawler” Street answered one of the team’s most frequently asked questions on Twitter earlier today: Why was the “announcement” for the League MMO is unconventional?
“We thought it made sense to low key announce to help with recruiting (we need a lot of MMO vets), to excite players, and because we thought it would likely leak anyway,” Street said in a thread of tweets earlier today. “Often in this business, you worry about someone scooping you, but that is harder to do with an MMO. Everyone more or less knows how to make one. The challenge is actually doing so, and the massive cost and time it takes.”
Despite the fact that the game was confirmed to be in development in 2020, there has been no major announcement from Riot regarding the League MMO and most fans have been receiving news of the project through Street’s Twitter feed over the course of the last year-plus. Through social media, Street has been asking League fans (as well as fans of the MMO genre) for feedback and input on the development process, inquiring with prospective players on what they’d like to potentially see in the game.
Related: 5 things we want to see in a League of Legends MMORPG
One of the biggest issues League MMO’s development team has come in contact with has been the challenge of keeping potential players interested in the game and its development cycle. Since the game is still so far out from its release date, keeping fans tuned in is a difficult process. “It’s hard to keep players engaged and excited for years,” Street said. “They might get impatient with the trickle of information, or even worse, interpret the normal rate of development as something gone wrong.”
Earlier this year, Street threw fans into a state of questioning when he mentioned the possibility of the game not even being released at all. “I am just being honest that Riot’s game standards are high, and so are the expectations of players. [What I mean is] we won’t ship a disappointing game,” Street said in April.
Today, Street confirmed that “more confidence” is needed in the product for an official announcement or reveal to come forth. “We will do big announcements and answer big questions when we have more confidence that the direction will stick,” Street said. “We don’t need 100% confidence. But we need more than we have today.”
Street also left the door open for “massive pivots” in the development process, if needed, saying today that delaying the game would not be out of the question if the team felt it was necessary.
And although the future of the League MMO remains in question—largely considering the fact that the game hasn’t even been officially announced—there’s still a heavy chance Riot dedicates itself to the title. the League MMO, in spite of secrecy and seclusion from the public eye, has been one of the most talked-about games in the developer’s history. The creation of the League Universe site in 2019 opened up all of Runeterra to speculation from players and fans, while the release of the League-based animated series Arcane in 2021 proved just how far Riot is willing to go with its intellectual property.
fans of the League franchise and potential MMO players can look forward to further updates from Street and the rest of the development team in the future. In his thread of tweets posted today, Street, a self-proclaimed “huge believer in communicating to players,” vowed that the League MMO team will put forth “engineers, artists, producers, writers, audio, voice actors, QA, community, [and] basically anyone who is interested in doing so” to speak to players about the game and its development cycle.
The upcoming League MMO does not currently have a release date, although fans should expect it to come sometime later down the line since production is still in its very early stages.
Lend us your ears for Episode 513 of the top-rating Tech Guide podcast hosted by editor Stephen Fenech so you can stay updated and educated about the latest consumer tech news and reviews.
On this week’s show: we’re in Bangkok for Huawei’s Smart Office launch event and we’ll go through their announcements, 5G is taking on the NBN and that’s how the telcos want it and what we can expect to see with the PlayStation VR2 headset .
In the Tech Guide reviews, we check out the new TCL Mini LED C835 4K smart TV, we get our hands on the BackBone One PlayStation Edition and Motorola’s new G62 smartphone that is designed to entertain you on the move.
In the Tech Guide Help Desk we talk about what to do with your SIM card now that we’re traveling again.
You can listen to the Tech Guide podcast right here using the podcast player below.
Tech Guide’s podcast is also available through Apple Podcasts here.
And we’d love to hear your feedback – you can tweet me @StephenFenech
Stephen is the Tech Guide editor and one of Australia’s most respected tech journalists. He is a regular on radio and TV talking about the latest tech news, products and trends.
At Gizmodo, we independently select and write about stuff we love and think you’ll like it too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.
The name GoPro has become synonymous with action cameras. Over the past decade, we’ve seen these pocket-sized cameras become a must-have accessory for people who love the great outdoors – whether they’re filming themselves free climbing, riding their favorite cycling track or carving up some waves on their surfboard .
If you’re an active, outdoorsy type and a tech lover, the GoPro HERO 9 is a great meeting point between the two hobbies, packing some fantastic camera tech into a portable and durable package. If you’ve been meaning to pick up GoPro or are keen to upgrade from the one you’ve already got, you can currently grab the GoPro HERO 9 Black for $529.95instead of its usual retail price of $669.94.
That price tag might still be a bit too rich for some, but this is a fantastic camera. In Gizmodo’s review of the GoPro HERO 9 Black, we were pretty overall impressed with it: “The video footage this camera shoots looks stunning, the stills are bigger and better, battery life is longer, and the new features are genuinely useful.”
What can the GoPro HERO 9 do?
Its camera uses a 20MP sensor, which allows you to capture 5K video along with stunning 20MP photos. This model uses HyperSmooth 3.0 stabilization, which allows for much smoother video capture, with in-camera horizon leveling. If you’re into live-streaming your hikes or surf sessions, the HERO 9 Black will also support up to 1080p video.
Speaking of surfing, the camera is waterproof up to 33 feet. It’s also pretty durable, which is something we learned firsthand.
In terms of interface, the rear display is an easy-to-use touch screen. The front of the GoPro Hero 9 also includes an LCD display, so you perfectly capture any selfies without having to play the guessing game of whether or not you’re in the frame.
You can pick up the GoPro Hero 9 Black while it’s on sale here.
Discord announced new measures to bring its Android app into parity with its iOS counterpart today. The changes will improve the app’s experience for Android, which has historically lagged behind the iPhone version of Discord.
Discord says the app is now “rebuilt from the ground up” using React Native, a developer framework for making apps that work uniformly across platforms. Some of the changes have been rolling out already in recent weeks, but the overhauled version of Discord for Android should be available to all users within the next few weeks.
The chat app is about as cross-platform as they come and the company offers a version of the experience for iOS, Android, Mac, Windows and Linux. Discord also recently added a new integration for Xbox Live that lets users forward their chats to their consoles.
The company says that the new development method will allow it to expedite new feature releases and bug fixes, getting those changes to the multi-platform app uniformly and more quickly than before. Prior to the new system, Android users got the short end of the stick, often waiting for features and updates that their iOS counterparts received first.
“React Native allows us to streamline and consolidate our processes, which helps our engineers work more efficiently and push out updates more frequently, especially now that the team won’t be spending as much time maintaining different codebases for different devices,” the company wrote in a blog post.