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Google decided having two apps called Meet was a good idea

Google is moving forward with its merger of Duo and Meet, if not quite as elegantly as some might like. TechCrunch reports Google is rebranding Duo for Android and iOS as the Meet app, complete with the video calling-centric logo. The company had already migrated many of Meet’s features. However, the old Meet app isn’t going away for now — instead, it will be rebranded as “Google Meet (original).”

All Duo users should see the rebrand by September. You’ll have to use your Google account for any meeting features, but familiar elements (like effects and contacts) will remain intact. The original Meet app will continue to work, but won’t get ad hoc calling and will eventually disappear.

As a spokesperson explained in June, the merger is meant to adapt to the “evolving needs” of video calling, including meetings, by providing a unified experience. To some extent, it’s also further acknowledgment that Google’s communication app mix had grown too complex. The tech firm plans to shut down Hangouts this fall to focus on Chat, for instance, and it dropped Allo in early 2019. While the old Meet’s existence could still prove confusing, it should soon be clearer as to just which Google apps you should use for work meetings or keeping up with friends.

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Nintendo Treats Its Loyal Switch Fans to Refreshing New Mario Kart and Animal Crossing Icons

Nintendo had just added a new update, and it is making fans go crazy. With its latest tweet, Nintendo just shared its August update and future plans for the Switch console. Exclusively giving away news on the new icons that players can redeem after completing some simple tasks.

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Nintendo is one of the most sold consoles on the planet. And this is no small feat knowing how much Nintendo has to sometimes suffer because of its simplistic approach toward gaming. In the recent industry trends, games are becoming more and more real to watch Nintendo is trying its best to stay loyal to its core material.

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Nintendo shares a tweet on a new update for Switch players

In the latest tweet, Nintendo shared the news on the new MarioKart 8 Deluxe icons coming to Nintendo Switch Online. Notably, these icons will feature Booster Course Pass Wave 1 & 2 and will be available till September 5, 2022, at 6 PM PT.

Additionally, the icons will be refreshed each week on Sundays, ie, on the 7th, 14th, 21st, and 28th of August. These updates will also feature the new Splatoon 3 icons, to be released on September 9 this year.

Notably, Animal Crossing New Horizon will allow customizable icons to players whose birth month is August. Although, these icons will be only available until 9:59 AM in Japan, and fans have to exchange Platinum Points in the store to get these.

Additionally, the Platinum Points are required to exchange for the icons in any country. Thus, fans need to complete some very simple missions to earn these as rewards.

For example, playing online or trying out the library of classic games.

How do fans react to the news?

The fans were pretty excited about the update, as many thought it was great to see ‘Dry Bowser’ as an icon.

Notably, many icons that were teased by Nintendo are fan favorites. Moreover, gamers just loved seeing the fresh change of pace for the company.

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Many fans, albeit, pointed out that exchanging Premium Points for these icons is a great strategy. Mostly because many players don’t use them in any way and thus were seeing a downward trajectory in the feature.

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What do you think about the latest update by Nintendo? Let us know your valuable opinions in the comments below.

WATCH THIS STORY: Ranking The Highest Selling Nintendo Games of All Time

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Nintendo Switch Online Has a Surprise for Mario Kart Fans

Nintendo has a special surprise for Mario Kart fans subscribed to Nintendo Switch Online on Switch, Switch Lite, and Switch OLED. Nintendo fans haven’t gotten a proper Mario Kart game since 2014 when mario kart 8 was released via the Wii U. And with Mario Kart 8 Deluxe selling like hotcakes on Switch, and mario kart tour and Mario Kart Live: Home Circuit bolstering this offering, it may be a while before “Mario Kart 9” is released. Unfortunately, today’s new surprise doesn’t change this disappointing reality, but those subscribed to either tier of Nintendo Switch Online will be delighted to know that the latest free icons coming to subscribers are Mario Kart 8 Deluxe themed.

The new icons come alongside the new wave of Booster Course Pass DLC, and feature the likes of Mario, Dry Bowser, Yoshi, and more. Unfortunately, the game’s best characters — Waluigi and Black Shy Guy — are not included. As you may know, this isn’t the first time the game has been included in the promotion, but all of the icons themselves are new. These particular designs will be available until August 8, with new designs replacing the previous designs every week for the month of August.

In addition to being limited to Nintendo Switch Online users, each icon requires Platinum Points. More specifically, each character is 10 points a pop, while frames and backgrounds are 5 points a pop. That said, this shouldn’t be a problem for most Switch Online users.

Nintendo Switch Online on Switch Lite, Switch OLED, and Switch Lite runs at $20 a year. Meanwhile, Nintendo Switch Online Expansion Pack, you need to fork over $50 a year. For an extra $30 a year, these subscribers get a range of additives, with the most notable of these additives being access to N64 and Sega Genesis games.

For more Nintendo coverage — including the latest on Nintendo Switch, and Nintendo Switch Online specifically — be sure to check out all of our previous articles on it by clicking right here or, alternatively, check out the links right below:

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Porsche 911 GT3 R Race Car Revealed

Porsche has revealed the new 911 GT3 R at the 24 hours of Spa-Francorchamps which is based on the 992-generation of the 911 GT3. This GT3 racing series car has a larger engine, a more advanced aerodynamics package as well an optimized weight balance. After the introduction of a professional category for the GT3 class in 2024, the Porsche 911 GT3 R will be competing in the North American IMSA series as well as FIA WEC World Endurance Championship.

The power of the 911 GT3 R comes from a water-cooled, flat-six engine which has now been bored out to 4.2-litres from the road car’s 4.0-litre. This 992-gen-based engine produces 585 hp and is mated to a six-speed sequential constant-mesh gearbox. According to Porsche, this engine is better suited for gentleman racers. Power is sent to the rear wheels and it has steering-mounted paddles for quick shifts. The sports brake calipers by AP Racing have 390 mm front discs and 370 mm rear discs.

The altered suspension of the 911 GT3 R features heavy inspiration from the suspension set-up of the outgoing 911 RSR. Other features include a double-wishbone set-up in the front and a multi-link set-up at the rear. It also has KW shock absorbers with five adjustment settings. While the wheelbase is now 48mm longer. The car also comes equipped with 18-inch single-piece alloy wheels.

The body kit of the 911 GT3 R is balanced in terms of aerodynamics and style. The rear features a massive wing with a huge diffuser housing the exhaust in the center. Huge air intakes can also be seen next to the front and rear wheel arches. The front of the GT3 R is covered with a big splitter with two canards on each side of the bumper. The LED headlights of this car were developed for the 963 LMDh prototypes and the collimator technology of this light works as magnifying glass while in reverse.

The interior of the 911 GT3 R features inward racing seats for an improved roll cage design and FIA’s newly developed side impact protection. Features include a 10.3-inch display behind the steering wheel with a multi-switch concept of the Le Man’s class winner. Debuted at the 24 hours of Spa-Francorchamps, the 911 GT3 R will participate in the 24 hours of Le Mans, as the FIA ​​WEC World Endurance Championship has made the GT3 class a professional category from 2024. It will also compete in the North American IMSA’s GT3 racing series.

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How analog AI hardware may one day reduce costs and carbon emissions

Are you unable to attend Transform 2022? Check out all of the summit sessions in our on-demand library now! Watch here.


Could analog artificial intelligence (AI) hardware – rather than digital – tap fast, low-energy processing to solve machine learning’s rising costs and carbon footprint?

Researchers say yes: Logan Wright and Tatsuhiro Onodera, research scientists at NTT Research and Cornell University, envision a future where machine learning (ML) will be performed with novel physical hardware, such as those based on photonics or nanomechanics. These unconventional devices, they say, could be applied in both edge and server settings.

Deep neural networks, which are at the heart of today’s AI efforts, hinge on the heavy use of digital processors like GPUs. But for years, there have been concerns about the monetary and environmental cost of machine learning, which increasingly limits the scalability of deep learning models.

A 2019 paper out of the University of Massachusetts, Amherst, for example, performed a life cycle assessment for training several common large AI models. It found that the process can emit more than 626,000 pounds of carbon dioxide equivalent — nearly five times the lifetime emissions of the average American car, including the manufacturing of the car itself.

At a session with NTT Research at VentureBeat Transform’s Executive Summit on July 19, CEO Kazu Gomi said machine learning doesn’t have to rely on digital circuits, but instead can run on a physical neural network. This is a type of artificial neural network in which physical analog hardware is used to emulate neurons as opposed to software-based approaches.

“One of the obvious benefits of using analog systems rather than digital is AI’s energy consumption,” he said. “The consumption issue is real, so the question is what are new ways to make machine learning faster and more energy-efficient?”

Analog AI: More like the brain?

From the early history of AI, people weren’t trying to think about how to make digital computers, Wright pointed out.

“They were trying to think about how we could emulate the brain, which of course is not digital,” I explained. “What I have in my head is an analog system, and it’s actually much more efficient at performing the types of calculations that go on in deep neural networks than today’s digital logic circuits.”

The brain is one example of analog hardware for doing AI, but others include systems that use optics.

“My favorite example is waves, because a lot of things like optics are based on waves,” he said. “In a bathtub, for instance, you could formulate the problem to encode a set of numbers. At the front of the bathtub, you can set up a wave and the height of the wave gives you this vector X. You let the system evolve for some time and the wave propagates to the other end of the bathtub. After some time you can then measure the height of that, and that gives you another set of numbers.”

Essentially, nature itself can perform computations. “And you don’t need to plug it into anything,” he said.

Analog AI hardware approaches

Researchers across the industry are using a variety of approaches to developing analog hardware. IBM Research, for example, has invested in analog electronics, in particular memristor technology, to perform machine learning calculations.

“It’s quite promising,” said Onodera. “These memristor circuits have the property of having information be naturally computed by nature as the electrons ‘flow’ through the circuit, allowing them to have potentially much lower energy consumption than digital electronics.”

NTT Research, however, is focused on a more general framework that isn’t limited to memristor technology. “Our work is focused on also enabling other physical systems, for instance those based on light and mechanics (sound), to perform machine learning,” he said. “By doing so, we can make smart sensors in the native physical domain where the information is generated, such as in the case of a smart microphone or a smart camera.”

Startups including Mythic also focus on analog AI using electronics – which Wright says is a “great step, and it is probably the lowest risk way to get into analog neural networks.” But it’s also incremental and has a limited ceiling, he added: “There is only so much improvement in performance that is possible if the hardware is still based on electronics.”

Long-term potential of analog AI

Several startups, such as LightMatter, Lightelligence and Luminous Computing, use light, rather than electronics, to do the computing – known as photonics. This is riskier, less-mature technology, said Wright.

“But the long-term potential is much more exciting,” he said. “Light-based neural networks could be much more energy-efficient.”

However, light and electrons aren’t the only thing you can make a computer out of, especially for AI, I added. “You could make it out of biological materials, electrochemistry (like our own brains), or out of fluids, acoustic waves (sound), or mechanical objects, modernizing the earliest mechanical computers.”

MIT Research, for example, announced last week that it had new protonic programmable resistors, a network of analog artificial neurons and synapses that can do calculations similarly to a digital neural network by repeatedly repeating arrays of programmable resistors in intricate layers. They used an “a practical inorganic material in the fabrication process,” they said, that enables their devices “to run 1 million times faster than previous versions, which is also about 1 million times faster than the synapses in the human brain.”

NTT Research says it’s taking a step further back from all these approaches and asking much bigger, much longer-term questions: What can we make a computer out of? And if we want to achieve the highest speed and energy efficiency AI systems, what should we physically make them out of?

“Our paper provides the first answer to these questions by telling us how we can make a neural network computer using any physical substrate,” said Logan. “And so far, our calculations suggest that making these weird computers will one day soon actually make a lot of sense, since they can be much more efficient than digital electronics, and even analog electronics. Light-based neural network computers seem like the best approach so far, but even that question isn’t completely answered.”

Analog AI not the only nondigital hardware bet

According to Sara Hooker, a former Google Brain researcher who currently runs the nonprofit research lab Cohere for AI, the AI ​​industry is “in this really interesting hardware stage.”

Ten years ago, she explains, AI’s massive breakthrough was really a hardware breakthrough. “Deep neural networks did not work until GPUs, which were used for video games [and] were just repurposed for deep neural networks,” she said.

The change, she added, was almost instantaneous. “Overnight, what took 13,000 CPUs overnight took two GPUs,” she said. “That was how dramatic it was.”

It’s very likely that there’s other ways of representing the world that could be equally powerful as digital, she said. “If even one of these data directions starts to show progress, it can unlock a lot of both efficiency as well as different ways of learning representations,” she explained. “That’s what makes it worthwhile for labs to back them.”

Hooker, whose 2020 essay “The Hardware Lottery” explored the reasons why various hardware tools have succeeded and failed, says the success of GPUs for deep neural networks was “actually a bizarre, lucky coincidence – it was winning the lottery.”

GPUs, she explained, were never designed for machine learning — they were developed for video games. So much of the adoption of GPUs for AI use “depended upon the right moment of alignment between progress on the hardware side and progress on the modeling side,” she said. “Making more hardware options available is the most important ingredient because it allows for more unexpected moments where you see those breakthroughs.”

Analog AI, however, isn’t the only option researchers are looking at when it comes to reducing the costs and carbon emissions of AI. Researchers are placing bets on other areas like field-programmable gate arrays (FPGAs) as application-specific accelerators in data centers, that can reduce energy consumption and increase operating speed. There are also efforts to improve software, she explained.

Analog, she said, “is one of the riskier bets.”

Expiration date on current approach

Still, risks have to be taken, Hooker said. When asked whether she thought the big tech companies are supporting analog and other types of alternative nondigital AI future, she said, “One hundred percent. There is a clear motivation,” adding that what is lacking is sustained government investment in a long-term hardware landscape.

“It’s always been tricky when investment rests solely on companies, because it’s so risky,” she said. “It often has to be part of a nationalist strategy for it to be a compelling long-term bet.”

Hooker said she wouldn’t place her own bet on widespread analog AI hardware adoption, but insists the research efforts are good for the ecosystem as a whole.

“It’s kind of like the initial NASA flight to the moon,” she said. “There’s so many scientific breakthroughs that happen just by having an objective.

And there is an expiration date on the industry’s current approach, she cautioned: “There’s an understanding among people in the field that there has to be some bet on more riskier projects.”

The future of analog AI

The NTT researchers made clear that the earliest, narrowest applications of their analog AI work will take at least 5-10 years to come to fruition – and even then will likely be used first for specific applications such as at the edge.

“I think the most near-term applications will happen on the edge, where there are fewer resources, where you might not have as much power,” said Onodera. “I think that’s really where there’s the most potential.”

One of the things the team is thinking about is which types of physical systems will be the most scalable and offer the biggest advantage in terms of energy efficiency and speed. But in terms of entering the deep learning infrastructure, it will likely happen incrementally, Wright said.

“I think it would just slowly come into the market, with a multilayered network with maybe the front end happening on the analog domain,” he said. “I think that’s a much more sustainable approach.”

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Amazfit GTR 4 and GTS 4, more high-res pics revealed

Some more details have been leaked on the upcoming GTR 4 and GTS 4 watches. Both are expected to officially launch soon.

We know they are coming because Zepp Health said so at its May 2022 investor call. They mentioned Q3 as the launch window, so the GT 4 watches could start dropping in the next few weeks. Or the company could time the official reveal for IFA in Berlin. Europe’s biggest tech gathering is scheduled to take place at the start of September and its a great launch platform for tech devices.

A watch in the GT 4 series has already dropped. A few days ago Zepp Health officially announced the GTS 4 Mini. The device comes with some modest upgrades. This includes a 1.65 inch HD display, which is slightly larger than the one that can be found on its 2020 predecessor.

Now we have some pictures and details of other watches in the series. They come courtesy of GSMArena.com.


GTR 4 & GTS 4: what to expect

Both GTR and GTS are popular smartwatches. That’s because they look good and pack a lot of health and fitness smarts into something that doesn’t cost too much. As before, generation 4 of the duo comes with the same internals. The obvious difference is in the shape of the watches.

As the R in its name indicates, Amazfit GTR 4 packs a round 1.43-inch diameter AMOLED touchscreen. It has a 466 x 466 pixel resolution and always-on option. This means the screen is larger by 0.4 inches as compared to its predecessor. But it is slightly smaller than the 1.45 inch AMOLED that can be found on the Pro version of GTR 3.

Once again we get two physical buttons on the right-hand side. But the top one is in the shape of a crown, while the bottom button has been changed to a square rather than a round shape. Whether this is just an aesthetic detail or something to do with new functionality remains to be seen.

essential reading: Top fitness trackers and health gadgets

The build is aluminum alloy and you’ll have an option between a silver and a black case. As before, this can be attached to a range of leather, silicone or nylon watch straps.

The square shaped GTS 4 gets a 1.75 inch AMOLED with 390 x 450 pixel resolution. Which is exactly the same as the display that can be found on GTS 3. The watch will be around 9.9mm thick and will weigh 27 grams. The case color options for this one include black, rose gold and brown, and this can be paired with a selection of silicone or nylon watch bands.

Amazfit GTR 4 has a hefty 475 mAh battery on-board which is good for 12 days between charges. GTS 4 gets a 300 mAh which should keep the thing going for about a week.

It is not clear at this stage what health and fitness improvements we will see. Hopefully we will get a few. What is confirmed are 150 sports modes, some with workout recognition, along with dual-band GPS with support for all five global positioning systems.

Of course, the watches get Huami’s latest BioTracker 4.0 PPG optical sensor. This should ensure better accuracy and around the clock SpO2 tracking.

The duo comes with over 200 watch faces. About 30 of these are animated. However, you may want to aim for the plain ones as they will not consume too much battery power.

An important change, it seems, will be on-board storage for music. To support this, both watches will be equipped with a speaker and microphone. Bluetooth calling comes as part of the package, along with Amazon Alexa support.

No details on price yet. The third generation watches cost around $180 so expect the GT 4 range to come in around this price point.

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Amazfit GTR 4 and GTS 4 images give us a good look at the new fashion watches

The Amazfit GTR 4 and GTS 4 look set to be the next smartwatches introduced to an already extensive Amazfit family.

After sharing initial images and details about the watches back in July, GSM Arena has managed to get hold of another collection of renders of the two smartwatches, which should once again fall under Amazfit’s fashion watch category, promising those smarts in sleek and stylish surroundings.

read this: Best smartwatches for Android users

These new images do appear to show off follow-ups to the GTS 3 and GTR 3, which launched alongside the pricier GTR 3 Pro last year.

They’re shown from all angles displaying band and case color options and the presence of physical buttons and watch crowns. There’s also a series of lifestyle images, which might hint at some of the new features we could expect to see. The presence of strength training images might point towards some improved indoor workout tracking support, though it’s difficult to see what the watch screens in those images are displaying.

In terms of what we should expect, GSM Arena previously reported that the Amazfit GTS 4 will feature a rectangle, 1.75-inch, 390 x 450 pixel resolution AMOLED touchscreen display. It’ll measure in at 9.9mm thick and weigh 27g (case only). Case color options will be black, rose, gold and brown. The Amazfit GTS 3 features the same sized screen, while the GTS 4 dimensions suggest its successor will be thicker and heavier in comparison.

Amazfit GTR 4 and GTS 4 images give us a look at fashion smartwatch duo

The GTR 4 is the round watch option and is said to feature a 1.43-inch, 466 x 466 pixel resolution AMOLED screen and will come in silver and black case looks. Unlike the GTS, Amazfit includes both a side button and a twisting crown to aid touchscreen interactions. It’ll be partnered up with the choice of leather, nylon or silicone straps.

That would mean a bigger screen than the one packed onto the GTR 3 while the very prominent red mark on the crown might be a hint to a new feature. Or that we could actually be looking at the GTR 4 Pro. Could Amazfit throw an ECG sensor into the mix? Maybe.

Amazfit GTR 4 and GTS 4 images give us a look at fashion smartwatch duo

In terms of smarts, it seems we can expect these watches to run on Zepp OS just like the GTR and GTS 3, offering access to an app storefront, which has more recently added a few high profile names like GoPro.

There will be a speaker and microphones to support Bluetooth calling and an onboard music player, 150 sports tracking modes, a dual-band mode to improve outdoor tracking accuracy and BioTracker 4.0 optical sensor to offer more accurate heart rate, blood oxygen stress tracking than previous watches.

Battery life for the GTS 4 is said to be 7 days of a single charge while the GTR 3 will deliver 12 days in comparison, so they’re likely to offer similar levels of stamina as their predecessors.

The GTR 3 Pro, GTR 3 and GTS 3 launched together in October, so it wouldn’t be all that surprising, given the timing of these pretty legit-looking images that these are watches that are going to land before the end of the year .

The question now is how Amazfit is going to make its smartwatches more competitive. As we mentioned in our Amazfit GTR 3 Pro review, it’s a smartwatch platform that’s getting a lot of things right, especially on the design front, but it still needs to make improvements with the overall software experience and the fitness and wellness tracking in particular.

There’s promising signs those improvements are coming as we found testing the Amazfit T-Rex 2, so there’s definitely reasons to be optimistic that the GTS 4 and GTR 4 could be impressive smartwatches when they do officially land.

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Porsche and Ferrari unsheath their new racing GT3s

While many eyes are currently focused on the new premier Hypercar category of the WEC and IMSA championships, which promises a great show for 2023, the more modest GT3s are also at the dawn of a small revolution. A new regulation will allow them to participate in the 24 Hours of Le Mans from 2024. Porsche and Ferrari have been able to shine in recent years in several GT categories, the first with the 911 GT3 R and 911 RSR type 991, the second with the 488 GT3 and 488 GTE. The announcement of the next sporting rules follows the recent launch of the 911 GT3 type 992 and 296 GTB on the road. The cards are shuffled; Porsche and Ferrari unveil their respective assets one day apart.

GT3 R, a 911 above all

The base is indeed the Porsche 911
The base is indeed the Porsche 911© Ferrari/Porsche

The new Porsche 911 GT3 R pushes further the development of the 992 generation, after the road GT3 and the one-design championship GT3 Cup. The displacement of its atmospheric flat-six has increased from 4 L to 4.2 L, as on the latest RSR to date, but unlike the latter, the newcomer remains faithful to a rear overhang layout. A six-speed sequential dog gearbox is responsible for transmitting 565 hp to the rear wheels, a power increase of 15 hp compared to the previous GT3 R, combined with a wider usable rev range according to the manufacturer. The regulatory balance of performance (BoP) aims to balance the cars on the grid; this additional reserve of power offers greater freedom of adaptation to the teams which can also play on the weight or the aerodynamics when adjusting the car.

Among other improvements, Porsche also announces better downforce without increasing drag thanks to a revised flat bottom and a gooseneck-mounted rear wing. The aluminum and steel alloy body is clad in a carbon body. Porsche has opted for a double wishbone suspension at the front, multi-link at the rear. In addition, the wheelbase has been lengthened by 8 mm and the driver’s seat refocused compared to the previous generation. The latter had won at Spa-Francorchamps, Sebring or Daytona among other prestigious events; customers therefore expect the best from the new model. This is displayed at the base price of €511,000 excluding VAT. And it could give some clues as to the specifications of the next road-going Porsche 911 GT3 RS, announced for August 17, 2022.

296 GT3, racing thoroughbred

The Ferrari 296 GT3 adopts the V6 of the road version, obviously revamped
The Ferrari 296 GT3 adopts the V6 of the road version, obviously revamped© Ferrari/Porsche

Read also: Ferrari 296 GTB test: no V8, hybrid, but what a foot!

The Ferrari 296 GT3 is less close to the road model than its German rival, starting with its engine since it is 100% thermal while the GTB is rechargeable hybrid. Its 3L V6 turbocharged open at 120° develops 600 hp. It is positioned further forward than on the GTB, and associated with a six-speed sequential gearbox installed transversely to which the alternator is attached. The aluminum chassis of the GT3 is specific to it and the wheelbase of the car is slightly longer than that of the GTB. Ferrari announces increased rigidity of 10% compared to the 488 GT3. The coupe is equipped with a double wishbone suspension on all four corners. The new multifunction steering wheel incorporates certain functions used by the Scuderia in F1.

The 296 GTB is Ferrari’s first road-going six-cylinder (the 1960s-1970s Dinos were not Ferrari-badged); the GT3 follows in the footsteps of the V6-powered 246 SP racing car which, more than 60 years ago, was the brand’s first car with a center-rear unit. It will make its debut at the 24 Hours of Daytona in January 2023. Its development could serve that of a radical version of the 296 road in line with the 458 Speciale and 488 Pista.

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SK Hynix Reveals 238-Layer 3D NAND: Cheap and Fast SSDs Incoming

SK Hynix has introduced its first 3D NAND device featuring 238 layers, the highest number of layers in the industry. The new 512Gb devices promise to be rather cheap and will enable SK Hynix to build inexpensive solid-state storage. Also, 512Gb 238-layer 3D NAND products will help the memory maker learn how to mass produce flash memory with a high number of layers.

SK Hynix’s first 3D NAND device with 238 layers features a triple level cell (TLC) architecture, a capacity of 512Gb (64GB) as well as a 2400 MT/s interface speed, a 50% increase compared to previous-generation flagship NAND from the South Korean manufacturer. As an added bonus, the new 3D NAND memory device reduces power consumption during reads by 21%, which will be an advantage for mobile PCs as well as smartphones.

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Telstra Day sale: Score a free Xbox with any Samsung S22

TelstradayAugust_FMPfinder_1800x1000

Your favorite monthly Telstra sale turns 1 year old and it’s sharing its presents.

Telstra Day is here again! To celebrate a lap around the sun, Telstra is giving away an Xbox All Access bundle including an Xbox Series S console and Xbox Game Pass Ultimate.

It can be yours with any Samsung Galaxy S22 series purchase.

You’ve got these Telstra Day phone deals to pick from this month:

New and existing Telstra customers can get today’s phone deals outright or on a 12-, 24- or 36-month repayment plan.

  • Remember: This Telstra Day sale ends at midnight tonight 4 August 2022 AEST.

Samsung Galaxy S22 series

Samsung’s current flagship, the S22 series, are premium phones with a price tag to match. However, if you’re interested in scoring a free Xbox Series S with All Access bundle (RRP $729), now might just be the perfect time to buy.

Get the Samsung Galaxy S22 from:

Get Telstra’s S22 deal here

Get the Samsung Galaxy S22+ from:

Get Telstra’s S22+ deal here

Get the Samsung Galaxy S22 Ultra from:

Get Telstra’s S22 Ultra deal here

Samsung Galaxy S21 FE 5G

A slightly older Galaxy model, the S21 has a quality camera and good performance. It’s available from:

Get Telstra’s S21 FE deal here

Samsung Galaxy A53 5G

When you want a new Samsung phone but don’t want to fork out for a Galaxy, the A53 is a perfectly acceptable option. It can be yours from:

Get Telstra’s A53 deal here

What do I get on a Telstra mobile plan?

Each Telstra mobile phone plan is available with repayments options of 12-,24- or 36- months.

Telstra operates the largest phone network in Australia, reaching 99.5% of Australians – perfect for when you’re traveling further out of the cities.

With every Telstra plan you can:

  • Make unlimited standard national calls and texts
  • Use unlimited data with no excess data charges (this is slowed to 1.5Mbps after you reach your cap)
  • Share data between up to 10 plans on 1 account
  • Earn points with Telstra Rewards which you can spend on accessories and other goodies.

Save up to $350 on other devices and accessories

Not interested in the Telstra Day phone offerings? Check out these other devices and accessories you can get your hands on for less:

  • Save $350 on Samsung Galaxy Tab S8 Ultra 5G – now $1,649
  • Save $150 on Samsung Galaxy Watch 4 (44mm) – now $399
  • Save $150 on Samsung Galaxy Watch 4 Classic Edition (46mm) – now $549
  • Save $100 on Sony WF-1000XM4 noise-cancelling headphones – now $289
  • Save $60 on BlueAnt X2 – now $60
  • Save $25 on BlueAnt X0 – now $24
  • Save $70 on JBL Live 660 Noise-Canceling Headphones – now $179
  • Save $75 on JBL Tune 130NC Earbuds – now $74
  • Save $40 on Sprout Dual Wireless Charger – now $80
  • Save $30 on $150 Telstra Pre-paid SIM starter kit – now $120
  • Save $60 on Nokia C30 pre-paid – now $89

How do July’s Telstra Day deals stack up?

We were expecting Telstra to go big for this anniversary sale and it didn’t disappoint.

If you’ve struggled to get your hands on the latest Xbox model, now is the perfect time to upgrade to a Samsung S22. There’s no discount on the handset but the Xbox All Access bundle is incredible value for money with hundreds of games.

Compared to last month’s Telstra Day sale, however, there’s a lot less variety. Deals tend to come back every so often so if you were hoping to save money on the S22, an iPhone or even a Telstra NBN plan, don’t forget to check back next month.

Looking for more phone deals? Compare mobile plans to find the right one for you.