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AMD fans, ready up — Ryzen 7000 could be coming soon

New rumors about the potential launch date for the AMD Ryzen 7000 have emerged, promising that we will see the CPUs hitting the market September 15.

This is in line with previous leaks, many of which pointed to September, or even September 15 specifically. The company is also readying its RDNA 3 graphics cards for later this year. Will AMD crush the competition?

AMD Radeon RX 6000 graphics card and Ryzen processor chip.
amd

We’ve already known that the next-gen AMD Ryzen 7000 “Raphael” processors are just around the corner, but now, the dates seem firmer than ever, implying that we will be able to buy these CPUs in a little over a month. Wccftech cites its own sources as it claims that the Zen 4 processors will be released alongside the high-end X670 motherboards on September 15, following an official announcement from AMD on August 29.

These new products will allegedly be revealed during a product event that AMD is planning to host, but you won’t be able to pre-order ahead of time — everyone will have to wait for the September 15 release date. The embargo on the AMD processors and matching motherboards will lift September 13, meaning that you’ll likely be able to hear from reliable reviewers as to which of the processors will be the best AMD CPU to pick up.

The upcoming AMD Ryzen 7000 lineup marks a huge step for the manufacturer. It will finally add support for DDR5 memory and PCIe 5.0, and it’s worth noting that it will support DDR5 RAM exclusively — keep that in mind if you’re working on your new build. Thanks to a new core architecture, Zen 4 is rumored to bring a noticeable boost, delivering up to 35% better performance in multithreaded tasks.

AMD, seemingly inadvertently, leaked the processors that might be the first ones to arrive. This list includes four CPUs, and it has all the successors of some current fan favorites. Based on this leak, it seems that we will first see the AMD Ryzen 9 7950X, AMD Ryzen 9 7900X, AMD Ryzen 7 7700X, and the AMD Ryzen 5 7600X. This means that the lower end of the lineup will follow later on. There have also been no mentions of 3D V-Cache CPUs yet, but AMD has previously confirmed that it will be bringing back the tech for Zen 4.

AMD Zen 4 logo.
Wccftech/AMD

Much like the first wave of processors targets the higher-end sector that gamers will be interested in, the first AM5 motherboards to arrive will be the X670E and X670 designs. The cheaper B650E and B650 boards are expected to arrive a little later, with predictions pointing toward October or November.

During its recent earnings call, AMD also confirmed that the next-gen RDNA 3 graphics cards will arrive later this year. “While we expect the gaming graphics market to be down in the third quarter, we remain focused on executing our GPU roadmap, including launching our high-end RDNA 3 GPU later this year,” said AMD CEO Lisa Su.

Whether you’re an AMD enthusiast or you’re more of a believer in Team Green and Team Blue, it’s hard to deny that AMD seems to be on a roll this year. While Intel has recently reported a $500 million loss for the first time in a really long time, AMD seems to be thriving, having earned $6.55 billion in the second quarter of 2022.

AMD is well-positioned to beat Intel to release the next generation of processors, seeing as Intel Raptor Lake is rumored to arrive in October. Let’s hope that this upcoming battle of the titans will result in slightly more competitive pricing than what we saw on the previous generation of PC hardware.

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No new Nintendo Switch model expected before March 2023 – Nintendo

Following the release of Nintendo’s Q1 financial results yesterday, Japanese outlet Nikkei has been able to ask Nintendo President Shuntaro Furukawa about the possibility of any new Nintendo Switch models this year.

It doesn’t look good.

According to the report (which is paywalled), when asked, Furukawa said there will be no new Nintendo Switch consoles this year. That’s this financial year which for Nintendo ends at March 2023.

So if you were hoping for a newer Nintendo Switch model for Christmas, you might just be waiting a little bit longer. Nikkei has an interesting history when it comes to reporting Nintendo items, check out this article we wrote about it previously.

Source: Nikkei via Takashi Mochizuki

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Mario Kart 8 Deluxe Booster Course Pass Wave 2 Gets Release Time In UK

Toad Mushroom Gorge
Image: Nintendo

Mario Kart 8 Deluxe will be full to the brim with racers new and old as Wave 2 of the Booster Course Pass launches later today on Switch!

Finally revealed last week after lots of fan speculation, Wave 2 brings another eight courses to Mario Kart 8 Deluxe, on top of the first eight that Wave 1 brought us back in March.

The update drops at 3pm BST today, so get ready to hop back in the driver’s seat. No official times have been confirmed for other regions, but we suspect that it’ll be roughly the same time across the board.

In case you’ve forgotten what courses are being added in Wave 2, well, we’ve got you covered:

  • Turnip Cup
    • New York Minute Tour (Mario Kart Tour)
    • SNES Mario Circuit 3 (Super Mario Kart)
    • N64 Kalimari Desert (Mario Kart 64)
    • DS Waluigi Pinball (Mario Kart DS)
  • Propeller Cup
    • Sydney Sprint Tour (Mario Kart Tour)
    • GBA Snow Land (Mario Kart: Super Circuit)
    • Wii Mushroom Gorge (Mario Kart Wii)
    • Sky High Sundae

Of particular note is the last course in the Propeller Cup, Sky-High Sundae, which is a brand new course. While all seven other returning tracks have already been added to the mobile game Mario Kart Tour, Sky-High Sundae is debuting in Deluxe before making its way to your phones.

Remember, if you have a Nintendo Switch Online + Expansion Pass subscription, you’ll have access to these new courses for free. If not, and you haven’t already bought the Booster Course Pass, you can grab it right now!

Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.

Will you be playing Mario Kart 8 Deluxe today? Which course are you looking forward to trying out? Let us know in the comments!

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A new, faster way to browse physics-based animations

Computer-based animators who are tasked with bringing to life imaginary worlds and characters are aided by simulators that can model the many possible ways an object or fluid might move through a physical space. Known as “solvers,” these simulators provide a significant head start on the work of animation. But there’s a catch. As computers have gotten faster, these solvers often create too many options for the animator to effectively sort through looking for just the right one.

Go to the website to view the video.

Video by Purvi Goel

This video abstract explains the Unified Many-Worlds Browsing method and shows examples of how it can simulate scenarios that involve a variety of physical phenomena.

“A simulator can return thousands of options. It’s so time consuming to sort through them that these helpful solvers can’t be used to their full potential,” said Purvi Goel, a doctoral candidate in computer science at Stanford, who with her mentor, professor Doug James, has created a new approach to refine the search and narrow results to the most promising options.

They call it “Unified Many-Worlds Browsing,” and they will debut their approach at the upcoming SIGGRAPH 2022 conference in Vancouver, British Columbia, the premier annual gathering for computer graphics and interactive techniques. The approach could both speed the search process for animators and, by limiting the options the simulators must cycle through, reduce compute time and expense. Ultimately, the researchers hope, it will allow artists and scientists to interface with solvers with unparalleled ease and efficiency.

“We’ve got this interesting conflict in the field that every year computers get faster, more parallel, and they can do more, but it’s the humans who are getting maxed out,” said James, who is a professor of computer science.

parameters and time

Solvers are controlled by input parameters – the physical dimensions of the object in the animation. In one example, the researchers used Unified Many-Worlds Browsing to animate an imaginary bowling alley. The parameters include the starting velocity and position of the ball.

A solver simply steps through the parameters incrementally, one by one, and simulates the many potential outcomes over the course of time. The key point is that there can be many input parameters, and the longer and more complex an animation is, the more parameters and compute time are needed to create simulations, and the more options are generated.

“If you are an animator and you have some idea in mind, you have to tune those parameters manually, then sort through all the outcomes one by one,” Goel explained.

Unified Many-Worlds Browsing allows animators to create “queries” to narrow down the options to make the process of identifying very specific outcome options easier. Queries can, for instance, confine outcomes to only those the animator is most interested in – including those that are either “in” a desired range of possibilities or, conversely, excluding those that are “not in” that range. Sample animations are available to view on the researchers’ website.

Asked to animate a stuffed armadillo falling down a spiral staircase, for instance, the animator might create a query in the Unified Browser that says, “Show me only options where the armadillo falls all the way to and comes to rest on the lowest stair. ” Charged with animating cubes of Jell-O bounding into a bowl, the animator could limit options only to those where all the cubes stay in the bowl, or perhaps where one, but only one, falls out. A small blue ball launched at an imaginary sandcastle might specify “give me samples where the front-left turret is smashed” or “the top turret only.”

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Diablo Devs Say Activision Back To Its Old ‘Union-Busting’ Tricks

Nearly two months after Activision Blizzard CEO Bobby Kotick announced the company would finally begin bargaining its first union contract with the Game Workers Alliance at Raven Software, staff at Blizzard Albany, currently working on Devil IV, say the publisher is back to trying to union-bust. They accuse Activision Blizzard of rehiring the law firm Reed Smith to undermine their own organizing effort rather than voluntarily recognize the company’s second union.

“Instead of following Microsoft’s lead and committing to a labor neutrality agreement, Activision has made the clear and conscious decision to deny us our basic labor rights while once again spending hundreds of thousands of dollars on a union-busting firm,” Albany Game Workers Alliance , which is organizing for things like better pay, healthcare, and work/life balance, among other issues, wrote in a press release Wednesday. The group says Activision Blizzard is re-enlisting the help of Reed Smith, an organization that offers “union-avoidance” services, in a “futile effort” to “delay recognition.” As the workers tell it, Reed Smith intends to urge the National Labor Relations Board to deny the individual QA group’s right to unionize.

When asked for comment, the Call of Duty publisher didn’t say why it had rehired the law firm Reed Smith or how much it was paying, but it did confirm it would once again push for a studio-wide vote on unionization. “Given the significant impact this change could have for roughly 150 people in Albany (formerly Vicarious Visions), we believe every employee in Albany who works on Diablo should have a direct say in this decision; it should not be made by fewer than 15% of employees,” company spokesman Rich George wrote in an emailed statement.

It went on:

The team based out of the Albany location is an integrated group that shares a focus on the same game franchise and works on related game features and functionality. These employees share significant commonalities in their work and maintaining cohesiveness throughout the complex game development and production process is essential.

Screenshot: Reed SmithScreenshot: Reed Smith

This is the same playbook the company rolled out last time when Raven Software first sought to unionize. First it integrated QA staff directly into other disciplines within the wider studio and later it argued that for this and other reasons the entire studio should vote on a union rather than just those in QA who already overwhelmingly supported it. Ultimately the NLRB sided with the workers, but it still delayed proceedings by months.

In the meantime, Activision Blizzard worked with Reed Smith, an international firm that boasted on its website at the time of helping companies avoid and fight unionization. It even kept a PowerPoint Presentation on its website that included slides about how unions sought to exploit lazy workers and strategies for persuading workers that unions were a bad idea. That presentation has since been removed.

Activision Blizzard’s renewed fight against unionization comes just two months after Microsoft, currently set to acquire it for $US69 ($96) billion, announced it would remain “neutral” on union efforts moving forward. Part of a campaign to get regulatory approval for the biggest tech acquisition in history, it seemed like it might signal a new playbook for Activision as well. Apparently not. The deal is expected to close before June 2023.

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PlayStation’s new VR headset focuses on streaming and safety

Various new features will make virtual reality safer and easier to share with your friends, according to an early glimpse at the PlayStation VR2 user experience.

A recent blog post shared by Sony revealed what we can expect when going hands-on with the upcoming next-gen VR headset, including several screenshots of the device in action. Safety appears to be a core focus, with the new see-through view letting you check your surroundings without removing the headset. Here, the embedded front cameras on the PlayStation VR2 kick in to produce a grayscale image of the play area. By pressing the headset’s function button or accessing the Control Center, you can swap between viewing the game, and viewing your surroundings.

PlayStation VR2 see-through mode
The PlayStation VR2 see-through feature looks like something from a found-footage horror film

An extension of the PlayStation VR2 see-through view is a feature other VR units have had for a while: the ability to customize your play area. With the embedded cameras and PS VR2 Sense controllers, you can scan your room to set precise play boundaries. During gameplay, the system will warn you when approaching boundaries, which is helpful for avoiding damage or causing harm to yourself and others. The original PlayStation VR was limited in this regard, so it’s good to see this has been addressed with the PS VR2.

Streamer centric

PlayStation VR2 content creators and streamers will no doubt enjoy the added ability to natively broadcast footage from a PS5 camera, too. This feature lets creators stream both the gameplay and their reactions simultaneously to platforms like Twitch. With prior hardware, this required an external workaround. It sounds like the PS VR2 will make sharing your VR gaming sessions easier than ever.

Sony also reiterated some of the PlayStation VR2’s technical aspects. For example, games in VR Mode provide a 360-degree virtual environment to play in, where content is displayed in a 4000 x 2040 resolution – 2000 x 2040 pixels per eye – in HDR at either 90Hz or 120Hz. Alternatively, Cinematic Mode lets you view non-VR content on a virtual cinema screen. Here, you can enjoy non-VR media at 1920 x 1080 with the option of 24Hz, 60Hz or 120Hz refresh rates.

PlayStation VR2 Control Center
A glimpse at the in-game PlayStation VR2 Control Center

As for when you can expect the PlayStation VR2 to launch? Sony hasn’t confirmed a release date yet, although there are plenty of whispers indicating a late-2022 or early-2023 launch window.

Everything Sony has revealed about the PlayStation VR2 looks promising. Safety features that bring it up to speed with competitors, and more content creation potential are good ideas indeed. Now all that’s left is to confirm its availability and the all-important price tag.

Read more gaming news on GadgetGuy

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Oppo’s A77 5G smartphone has style and a long-life battery but not the huge price tag

Oppo has released the Oppo A77 5G smartphone that offers a stylish design, an impressive camera system and a long-life battery and a price tag under $500.

It will be available in two versions – 4GB RAM with 64GB storage ($449) and 6GB RAM and 128GB storage ($499).

The device has a 6.56-inch 90Hz screen with a resolution of 1612 x 720 and up to 600 nits of brightness.

It has a sleek design with straight edges and a thickness of just 7.9mm.

And despite its narrow design, the Oppo A77 5G is also durable after undergoing more than 130 reliability tests and more than 320 quality tests to make sure the device can handle the real-life day-to-day wear and tear.

Part of this testing was dropping the smartphone 28,000 times from a height of 10cm on all sides and 32 drops from 1m.

The device has an IPX4 rating to make it water resistant and safe to use it in all weather conditions.

The Oppo A77 5G as a 48-megapixel dual camera that is smart enough to make your portrait shots even better using a proprietary algorithmic process with eight areas of customization and 100 levels of intensity for each which can smooth out your skin and soften fine lines so you’ll always be looking your best.

Also onboard is AI Scene Enhancement which can automatically recognize various scenes like a sunset, a blue sky or a grassy field and optimize the image to give you the best result.

The Oppo A77 5G is powered by the next generation MediaTek Dimensity 810 SoC (system on a chip) which has eight cores made up of six efficiency 2.0 Ghz Cortex-A55 cores and two 2.4Ghz Cortex-A76 performance cores along with a Mali-G57 MC2 graphics chipset.

The other strength of the device is its battery life and the A77 5G has 33W SuperVOOC charging technology along with a 5000mAh battery which can be fully charged in just 68 minutes.

And a quick five-minute charge is enough to offer one and half hours of YouTube video streaming.

The Oppo A77 5G with 4GB RAM + 64GB storage is priced at $449 and can be purchased from Oppo’s Australian online store an Officeworks.

The Oppo A77 5G with 6GB RAM + 128GB storage is priced at $499 and is available from JB Hi-Fi, Big W, Australia Post, The Good Guys, Bing Lee, Harvey Norman and Woolworths.

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Technology

Fish Tank PC Case Tops Your Computer With 13.5 Liters of Water

The 21st century equivalent of the souped-up hot rod, a modded PC packed to the gills with glowing LEDs and other over-the-top adornments can be a unique way to show off your wild personality, or now even your Zen-like temperament , with a new PC case featuring a tank on top you can turn into a fully-functional and relaxing aquarium full of fish.

Chinese PC case maker MetalFish has recently added the Y2 Fish Tank Chassis to its lineup, which gets straight to the point when it comes to the case’s most marketable feature. Tom’s Hardware crunched the numbers on the case’s dimensions, which put its size at about 27 liters in total, although it appears as if the upper aquarium portion occupies about half of that, and if you go the fish route, you won’t be sticking any components in that 13.5 liter tank.

Fish Tank PC Case Tops Your Computer With 13.5 Liters of Water

The Micro-ATX Y2 Fish Tank Chassis can accommodate a Micro-ATX or Mini-ITX motherboard inside its 1.5mm thick aluminum body, as well as a single 2.5-inch drive, a pair of 90mm fans, a graphics card up to 22cm in length (although a 20cm option is instead recommended), a 90mm tall CPU cooler, and a 1U or Flex ATX power supply. It also features colour-adjustable LED lighting inside the case, controlled by an included remote.

Fish Tank PC Case Tops Your Computer With 13.5 Liters of Water

The aquarium up top is made from 5mm thick glass panels, with a 3mm thick panel of acrylic on the bottom keeping all the water and wildlife separate from the PC components below. A strip of LED lights arching over the aquarium’s open top provides daylight-simulating illumination, while an included pump and filtration system draws power from the PC case below using a USB connection.

The most obvious question that comes to mind with a creation like this is whether or not the excess heat from the PC can be used to keep the aquarium water warm, and, in turn, if the water in the aquarium can be used to help keep the PC running cooler. But with a price tag of around just $US75 ($104) for the Y2 Fish Tank Chassis in China, it doesn’t seem like MetalFish has gone the extra engineering mile to create a mutually beneficial symbiont relationship between the PC components and the aquarium. It’s just an over-the-top PC design that’s all but impossible to move or reposition once the fish move in.

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Samsung brings Amazon Luna games to its smart TVs and monitors – TechCrunch

Samsung announced Wednesday that it’s bringing more than 250 games to the Samsung Gaming Hub through the Amazon Luna streaming-based gaming service. The company is making these titles available on its 2022 Samsung smart TVs and M-series smart monitors.

The Korean tech giant first announced the Samsung Gaming Hub at the Consumer Electronics Show (CES) earlier this year and began rolling it out to its 2022 smart TVs and smart monitors since June 30. The Tizen-powered software already has games available from services like Xbox, NVIDIA GeForce NOW, Google Stadia, and Utomik. With the addition of Amazon Luna, users now have access to more than 1,000 game titles. The Gaming Hub also offers players to connect their YouTube, Spotify, and Twitch accounts to access media during gameplay.

“Beginning today, Luna users can also link their profiles to the Samsung Gaming Hub and continue to play on Samsung’s 2022 television models. Using the Samsung Gaming Hub’s controller passthrough technology, gamers can choose to play their Amazon Luna titles with a Luna Controller or with any other supported Bluetooth controller,” Samsung said in a press release.

If you don’t have a Bluetooth controller, you can play games with your smartphone, too.

Amazon launched its cloud-based gaming service to US-based users in March, after testing it in smaller pools starting in September 2020. Prime subscribers have access to some free games every month through Prime Gaming Channel, but if they want more they can subscribe to the Retro Channel for classic games ,and channels from game studios like Jackbox and Ubisoft that cost anywhere from $4.99 to $17.99. Luna’s services are not limited to your TV, so you can also play these games on your phone, tablet, PC, or Mac as well.

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Ferrari unveils 296 GT3 race car, will replace 488 GT3

Ferrari 296 GT3 is scheduled to make its race debut in 2023. The track testing of the race car will begin soon.

By :
HT Auto Desk

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Updated on:
03 Aug 2022, 09:22 AM

Ferrari 296 GT3 race car has a dry weight of just 1.2 ton.
Ferrari 296 GT3 race car has a dry weight of just 1.2 ton.

Italian supercar manufacturer Ferrari has taken covers off their new 296 GT3 race car. It will replace Ferrari’s 488 GT3. The race car is based on the 296 GTB. The manufacturer is using the same 3.0-liter turbocharged V6 from the 296 GTB. It is clear from the images that Ferrari has made some track-focused changes to the car.

The engine produces 602 hp of max power and 709 Nm of peak torque. Ferrari has removed the hybrid setup to comply with regulations. Because of this, the 296 GT3 is down on power and torque by 228 hp and 31 Nm when compared to the 296 GTB. It comes mated to a six-speed sequential gearbox with electronic clutch actuation. This has been done to keep the weight down. When compared, the 296 GTB uses an eight-speed dual-clutch transmission.

Ferrari 296 GT3 race car is based on 296 GTB.

Ferrari 296 GT3 race car is based on 296 GTB.

Other changes to the race car include a new front splitter, side wings on the bumper, side skirts and wheels designed by Rotiform. Other aerodynamic changes include a new swan-neck rear wing and a larger rear diffuser. Because of all the weight reductions, the 296 GT3 has a dry weight of 1,250 kg and the downforce is increased by 20 per cent.

The suspension on the race car has been upgraded which should aid in handling. The removal of the hybrid system means that the manufacturer was able to position the engine lower and farther than the standard car. This means that the center of gravity has been lowered and increased torsional rigidity. Ferrari also upgraded the brakes to add to the stopping power.

The cabin of the 296 GT3 has also been revised over the 488 GT3. There is a safety harness, air conditioning, adjustable pedals and a race-spec steering wheel. Ferrari also increased the wheelbase over the 296 GTB. This should help in increasing the stability.

First Published Date: 03 Aug 2022, 09:22 AM IST

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